How about an "open all" for Pokechests? |
Aug 8 2017, 01:05 AM
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#1
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swuff★ Group: Members Posts: 77 Joined: 28-April 10 From: Pennsylvania Member No.: 94 697 Sheer |
Right now I have 37 Pokechests, and have been more and more reluctant to actually getting around to open them due to how tedious it would be to sit and click on 37 chests (and also because there's an achievement for hoarding 50 boxes). It seems silly not to be able to open them all at once, since there's really no advantage to hoarding Pokechests and then opening them one by one. I could see this being the case if it were intentional -- which it seems to be, based on the "...unopened Pokéchests! Click on them, one at a time, to open..." quote on the same page. It would really just be nothing more than a QOL feature rather than some sort of extreme boost to the game that any other "click all" button would be.
-------------------- "Find something to believe in, and find it for yourself. When you do, pass it on to the future." -Solid Snake, Metal Gear Solid 2: Sons of Liberty |
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Aug 10 2017, 12:07 AM
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A learning vessel of several lessons to make me more clever. Group: +Donors Posts: 1 503 Joined: 15-May 09 From: Seattle area Member No.: 23 405 My Loves |
An even bigger issue than the Chance Power thing is the fact that Trinkets are some of the most lag-inducing parts of the site. A bunch of people opening individual chests can cause the site to break, so if people opened all of them at once, that could be extremely problematic.
This is not happening. Also, opening 37 chests doesn't take more than a minute or so. I regularly open 100+ after Scavenger Hunts. -------------------- Check my GPXPlus journal to see what I contributed to the site! Interested in a commission? PM me. |
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Aug 12 2017, 11:39 PM
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#3
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swuff★ Group: Members Posts: 77 Joined: 28-April 10 From: Pennsylvania Member No.: 94 697 Sheer |
An even bigger issue than the Chance Power thing is the fact that Trinkets are some of the most lag-inducing parts of the site. A bunch of people opening individual chests can cause the site to break, so if people opened all of them at once, that could be extremely problematic. This is not happening. Also, opening 37 chests doesn't take more than a minute or so. I regularly open 100+ after Scavenger Hunts. Kind of figured this would've been the case when initially writing this, then figured "it can't be that bad". I guess it would make sense if randomly generating a bunch of items from such a large pool to cause lag. Also yeah, it isn't really that bad, but I could see where it would be pretty bad for some people if it builds up -- although I guess I am a bit lazy also. Regardless, thanks for the input, nice to get a solid "it isn't happening" response, even if that does mean no. -------------------- "Find something to believe in, and find it for yourself. When you do, pass it on to the future." -Solid Snake, Metal Gear Solid 2: Sons of Liberty |
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Posts in this topic
swuff How about an "open all" for Pokechests? Aug 8 2017, 01:05 AM
Amberfunk Depending on how many chests a person has it's... Aug 8 2017, 04:20 AM
pumpkinking0192 Another reason this is unlikely to be implemented ... Aug 8 2017, 12:31 PM
swuff QUOTE(pumpkinking0192 @ Aug 8 2017, 12:31... Aug 9 2017, 08:49 AM
Amberfunk Depending on how many chests a person has it's... Aug 8 2017, 04:20 AM
pumpkinking0192 Another reason this is unlikely to be implemented ... Aug 8 2017, 12:31 PM
swuff QUOTE(pumpkinking0192 @ Aug 8 2017, 12:31... Aug 9 2017, 08:49 AM
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