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[D/P/Pt] Articuno
Lester Burnham
post Dec 30 2008, 10:38 AM
Post #1


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Closed the topic that's been reserved for over a year and a half. Screw the reserved thing. If anyone wants to do a reserved one, PM a mod and ask them to close it.

Articuno

Click for GTSDex page.
National Dex #: 144
Type: Ice/Flying
Tier: BL/OU
Ability: Pressure-Opponent loses 2PP per move when attacking the user.

Bases:
HP: 90
ATK: 85
DEF: 100
SP. ATK: 95
SP. DEF: 125
SPD: 85

Weaknesses and Resistances:
0X: Ground
.5X: Grass, Bug
1X: Normal, Ghost, Water, Ice, Fighting, Psychic, Poison, Flying, Dark, Dragon
2X: Fire, Steel, Electric
4X: Rock

Opening Thoughts
Considering Articuno's my favorite all-time Pokemon, I'm obviously going to be biased towards it. But it's very powerful and capable of either dealing damage or walling it out with the best of them whilst still dealing heavy damage to Salamence and that type. The high Special Defense makes Articuno a prime target for Special Wall, especially in BL tourneys where Blissey would be banned.

Moveset 1: Special Sweeper
Articuno@Choice Specs/Life Orb
Modest
[[Pressure]]
252 SpA/252 Speed/6 HP

Blizzard/Hyper Beam
Ice Beam
Ancientpower
Hail/HP Ground/Water Pulse

HP Ground murders all four of Articuno's weaknesses. Hail is good because Articuno's resistant to it. But only use it if you're going Life Orb, not Specs. Ancientpower hits fires. Ice Beam destroys Salamence.

Moveset 2: Special Wall
Articuno@Lefties
Calm
[[Pressure]]
252 SpD/128 HP/124 Def/6 SpA

Ice Beam
Hail
Roost
Endure

Hail is for standardness, plus boosts Ice Beam, which still destroys Mence.

Moveset 3: Physical Wall
Articuno@Lefties
Bold
[[Pressure]]
252 Def/128 HP/124 SpD/6 SpA

Ice Beam
Hail
Roost
Endure

The only difference is Nature and EV's.

Moveset 4: Physical Sweeper!?
Articuno@Choice Band
Adamant
[[Pressure]]
252 Atk/252 Speed/6 HP

Ice Shard
Frustration/Return
Aerial Ace
Avalanche

Articuno's attack stat is its weakest, tied with Speed, but it's still good enough for a possible surprise sweeper. Ice Shard, Avalanche, and Aerial Ace all give STAB while Frustration/Return has a strong base at its fullest power.

Moveset 5: Mixed Wall aka Standard Articuno
Articuno@Focus Sash
Bold
[[Pressure]]
252 Def/128 SpD/124 HP/6 SpA

Ice Beam
Roost
Reflect/Toxic
Hail

Best set here IMO. Toxic is fun for status infliction while Ice Beam gets STAB+Hail Boost+4X on Mence/Dragonite.

Other Options
Water Pulse is up there, Gust and Powder Snow, but those are low power and overshadowed, Agility if you're running a non-choice set, but Articuno has a limited pool.

Counters
4X to Stealth Rock is killer because it's a standard opener.
Anything resistant to Ice.
Blissey.

Final Thoughts?
Um, no. I said it all, I believe.



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Maha Bufudyne
post Oct 21 2009, 05:01 PM
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In the case of Movesets 2 and 3, would it not be a good idea to put Blizzard has a alternative to Ice Beam?, since Blizzard his better in everything but PP when it's compared to Ice Beam when it is in a Hail.


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