soothe bell |
Sep 25 2010, 11:29 PM
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#1
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Pokémon Trainer Group: Members Posts: 1 Joined: 8-January 10 Member No.: 79 041 Active Squad |
I was thinking that a soothe bell could be used on a Pokemon and when it is interacted with, its happiness gain doubles. this would be extremely useful for getting the achievement box of bliss, or evolving Pokemon that evolve with happiness.
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Sep 25 2010, 11:38 PM
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#2
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Proud NB Gator & writer Group: +Donors Posts: 284 Joined: 13-July 09 From: Florida Member No.: 45 767 My Sapphires |
We already have beverages that give a Pokemon about 25-40 times the usual happiness when fed.
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Sep 25 2010, 11:40 PM
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#3
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Pokémon Trainer Group: Newbies Posts: 0 Joined: 21-September 10 Member No.: 114 871 Active Squad |
but those disappear when you use them.
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Sep 25 2010, 11:50 PM
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#4
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The Optimistic One Group: Members Posts: 38 Joined: 4-June 09 From: Utah Member No.: 30 523 My party |
How many times could you use it in a day? I'd like it, myself.
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Sep 26 2010, 01:31 AM
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#5
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Pokémon Trainer Group: Members Posts: 1 Joined: 8-January 10 Member No.: 79 041 Active Squad |
though there are already drinks that increase happiness, this should be an item of which you use on a Pokemon and it will stay in effect until the Pokemon reaches max happiness and should obviously cost at least 3000 points, but it would be worth buying if you don't wist to keep giving drinks, so really its just for lazy people.
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Sep 27 2010, 05:31 AM
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#6
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Pokémon Trainer Group: +Donors Posts: 2 Joined: 1-October 09 From: Texas Member No.: 65 902 Party Time |
perhaps if it were an upgrade users could get like the lucky egg.. it could sometimes give extra happiness when a user interacts with a pokemon
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Sep 27 2010, 06:09 AM
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#7
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Pokémon Trainer Group: +Donors Posts: 43 Joined: 9-September 09 From: Somewhere Member No.: 62 355 Current HeatGold team |
perhaps if it were an upgrade users could get like the lucky egg.. it could sometimes give extra happiness when a user interacts with a pokemon Probably this would work best, as it could be abused otherwise. -------------------- Click to go to my party. 90% of teens would die if MySpace had a system failure and crashed. If you are part of the 10% that would die laughing, copy and paste this into your signature. If you play Justin Bieber songs backwards, you can hear messages from Satan. Even worse, if you play them forwards you hear Justin Bieber. Groups (click to show ) |
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Sep 27 2010, 03:25 PM
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#8
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Watching YOU Group: Root Administrators Posts: 1 850 Joined: 11-June 07 From: Toronto, Ontario, Canada Member No.: 1 Active Squad |
Well, it already takes no time at all to max out a Pokemon's happiness, so I don't really see a need to further speed it up, yup yup...
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Sep 27 2010, 03:27 PM
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#9
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Pokémon Trainer Group: Members Posts: 38 Joined: 1-September 10 Member No.: 112 377 Active Squad |
Well, it already takes no time at all to max out a Pokemon's happiness, so I don't really see a need to further speed it up, yup yup... Maybe happiness should only be increased by feeding the correct berry. And this way, the soothe bell could come into play? Although, then we need to think about those who eat anything. Maybe any berry raises happiness to accomodate for slower growth rates. -------------------- |
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Sep 27 2010, 04:10 PM
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#10
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Mad Scientist Group: Members Posts: 16 Joined: 20-July 10 From: Pittsburgh Member No.: 106 450 Active Squad |
Maybe happiness should only be increased by feeding the correct berry. And this way, the soothe bell could come into play? At that point, you're penalizing more casual players for sake of putting (what I assume would be) an expensive account upgrade item into play. It'd be like implementing the Lucky Egg but at the same time knocking everyone down to ad-blocked levels of exp gain to make the egg more attractive. Happiness already gets a slight bonus from feeding the correct berry, plus a series of achievements are unlocked. I don't think going in the reverse and allowing no benefit from a mistaken berry would be welcomed in the long run. -------------------- |
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