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New Year, New team, Here's someting new for me in a way.
Jewelwriter
post Feb 12 2011, 01:08 PM
Post #1


Magician in training.
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Group: Members
Posts: 85
Joined: 19-May 09
From: Traveling
Member No.: 25 158

My Girls



Weaile seems like a fading pokemon here. Odd. Well here's a team that I did well with so far though quite a lenghty one in some sense.

Bomberman (F) @ Life Orb
Trait: Sturdy
EVs: 100 HP / 4 Atk / 152 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Explosion
- Toxic Spikes
- Stealth Rock
- Protect

Doormon. Welcoming in foes with the welcome mat of Hazards, Protect for a few moves, and Explosion to open the door to their team. Doesn't enjoy Rock and Ghost Pokemon.
=
Kratos (M) @ Salac Berry
Trait: Blaze
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Belly Drum
- Fire Punch
- Substitute
- ThunderPunch

Fagile Fighter. The normal Belly Zard but he works when it counts.
=
Kris @ Wise Glasses
Trait: Levitate
EVs: 76 HP / 100 Def / 116 SDef / 216 Spd
Bold Nature (+Def, -Atk)
- Energy Ball
- Shadow Ball
- Psycho Shock
- Dragon Pulse

Gunner. No physical moves but can fire quite nicely from afar. And for special walls could use Psycho Shock to help ambush a mon.
=
Lance (M) @ Life Orb
Trait: Multi-Scale
EVs: 208 HP / 88 Atk / 16 SDef / 196 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Dragon Claw
- Roost

Swordmon. The Physical Mon that is able to grow powerful but can heal too. EQ to give power for grounded foes, Dragon Claw for the skybound.
=
Buzzy (M) @ Flight Jewel
Trait: Levitate
EVs: 116 HP / 96 Atk / 20 Def / 20 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Tail
- Earthquake
- U-turn
- Aerial Ace

Speedwarrior. Hit quick, change mon and run for the hills. Quite useful for team hunting.
=
Koto (F) @ Expert Belt
Trait: Regeneration
EVs: 116 HP / 56 Atk / 100 Def / 140 SDef / 96 Spd
Careful Nature (+SDef, -SAtk)
- Rock Slide
- U-turn
- Drain Punch
- Poison Jab

Evolving Fighter. Can change if wanted, gain health and throw hits of multible types to help cover for flyers that won't get poisoned coming in.
=

I know I got heavy Ice weakness but I rarely see them used or around so this group is pretty good. I even got logs for some of the team victories if needed. If I could be helped let me know.

Thank you very much.

This post has been edited by Jewelwriter: Apr 3 2011, 10:00 AM


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