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My "Future" Sandstorm Team, Gen. 5
PhantomWolf
post Jul 19 2011, 06:06 PM
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I just made a sandstorm team that I think needs improvement.


Marowak @ Quick Claw Lvl. 47
Naughty Nature Impetuous and silly
Rock Head ability
False Swipe
Thrash
Fling
Bone Rush

Krokorok @ Soft Sand Lvl. 37
Quirky Nature Somewhat stubborn
Sandstorm
Strength
Dig
Rock Tomb


Metagross @ Shell Bell Lvl. 54
Calm Nature Somewhat vain
Clear Body Ability
Iron Defense
Agility
Meteor Mash
Zen Headbutt

Excadrill @ Expert Belt Lvl. 47
Naughty nature Highly curious
Sand Rush Ability
Rock Slide
Horn Drill
Earthquake
Swords Dance


Tyranitar @ Leftovers Lvl. 59
Bold nature Quick Tempered
Sand Stream Ability
Dark Pulse
Payback
Crunch
Earthquake


Solrock @ Scope Lens Lvl. 65
Sassy Nature Alert to sounds
Levitate ability
Rock Slide
SolarBeam
Explosion
Wonder Room
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Black Ice
post Jul 25 2011, 11:28 PM
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I'm assuming this is a competitive-only team. In that case, you need to add more substance to your post. Read the sticky posts in this forum.


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PhantomWolf
post Jul 27 2011, 06:18 PM
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QUOTE(Crimson Flash @ Jul 25 2011, 09:28 PM) *
I'm assuming this is a competitive-only team. In that case, you need to add more substance to your post. Read the sticky posts in this forum.


ok ill do it later happy.gif
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PhantomWolf
post Aug 20 2011, 04:49 PM
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There we go all edited.
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toa tahu
post Nov 23 2011, 05:43 PM
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This team won't work anymore since Excadrill is Uber now. If you want to use something similar, try Stoutland.
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DeMoNAzrael
post Dec 8 2011, 08:01 AM
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Your team will fall to Rain. And the Pokemons that you're using are pretty bad.

If this is a competitive team, I recommend you to breed all over and EV TRAIN THEM PROPERLY. And okay, let's take a look at Solrock for example. Explosion is nothing. You're not going to achieve much with Explosion. And Wonder Room, may I know what you're trying to do with that? Solarbeam under Sandstorm? o-o You're giving your opponent time to set up as it takes one turn to charge. And because it's not a STAB move, it will do insignificant damage most of the time and the coverage is bad.

And your weather starter, Tyranitar. The nature is Bold. No. It should be Careful if you're ever gonna tank hits. TTar is meant to be a Special Tanker, not a Physical tanker as it cannot take any hits at all.

What I'm trying to say is that, you cannot take any Pokemon you like and try and fit into a Sandstorm team. As harsh as that might sound, it's the truth. Certain Pokemon just don't work well. You must have synergy. All of your Pokemon will fall to a Choice Specs Politoed, that's for sure. Learn more about competitive battling first.

Good luck.

This post has been edited by DeMoNAzrael: Dec 8 2011, 08:02 AM


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PhantomWolf
post Jan 8 2012, 06:07 PM
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Ok, I understand completely. This is why I posted originally: to get feedback.

So, I breed better versions of each Pokemon and ev train them. What you said about solrock and tyranitar got me thinking. What if, now bear with me, what if I replace some Pokemon with different, more efficient Pokemon. It's a thought, but it might work.

This is the first team I made so it's a little unrefined.
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Vinyl Scratch
post Apr 25 2012, 04:14 PM
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I have been battling competitively for about...4 years? (A bit before Platinum came out). And just glancing at your team, I feel the need to point out a lot of things that are necessary to competitive battle which I think you don't know about or don't completely understand..
- Items. Things like Shell Bell and Scope Lens are virtually useless in actual competitive battling.
- Coverage. For example, your Tyranitar has 3 Dark-type moves, when it could be using other things like Dragon Dance or STAB Rock moves.
- Natures. I'm sure you're aware, but each nature effects the stats of the pokemon. Example, your Metagross uses physical moves, but it's Calm nature decreases its Attack stat.
-Synergy. This is how well your pokemon work with each other. Sandstorm Krokorok with Tyranitar? 5 Pokes weak to water? There are way better pokemon to be using on a sandstorm team. Did you know Rock-type pokemon get +50% Special Defense during Sandstorm?
-Competitive moves. Dig, Wonder Room, Solarbeam, etc. Some moves are useless (False Swipe?) or banned (Horn Drill). Why use dig when you have the more powerful Earthquake at your disposal? Why use Solarbeam when Giga Drain would do more in those two turns?
-Base Stats & Move pool. You can go to almost any Pokemon website (I think there is even a place on these forums) and see these. By doing this you could see that (Example...) Solrock is a terrible pokemon.
-Tiers. Most people go by Smogon's tiers, which are ban lists for competitive battling. They are divided into groups (Rarely used Never used, Underused, Borderline, Overused, Uber). Basically they are placed based on their usage, except for BL and Ubers, which is for pokemon that are too powerful for lower tiers (and in BL's case, not used enough to be OU.) These are totally necessary, too.

So I think that is everything. If you have any questions, which you probably will, I'll be glad to help.

This post has been edited by Stephen de Belize: Apr 25 2012, 04:15 PM


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