[B/W]Mienshao, The Martial Arts Pokemon |
Feb 19 2011, 01:11 PM
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#1
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Magician in training. Group: Members Posts: 85 Joined: 19-May 09 From: Traveling Member No.: 25 158 My Girls |
HP: 65 Attack: 125 Defense: 60 S. Attack: 95 S. Defense: 60 Speed: 105 Abilities Inner Focus/Regeneration/Reckless I tried this combo & found it to be quite a balanced mix for a glass blade. Item: Expert Belt Trait: Regeneration EVs: 116 HP / 56 Atk / 100 Def / 0 SAtk / 140 SDef / 96 Spd Careful Nature (+SDef, -SAtk) - Rock Slide - U-turn - Drain Punch - Poison Jab It allows this Pokemon to go into a number of attacks for variety and could even escape to try to get other pokemon in exchange when someone uses a mon too much for it. And if your wondering why Drain Punch it's to help Regeneration if you need to switch up. What you think? This post has been edited by Jewelwriter: Sep 7 2011, 06:10 PM -------------------- Eggs & Pokemon (click to show ) Extras (click to show ) |
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Feb 23 2011, 11:15 PM
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#2
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SWEET VICTORY Group: Members Posts: 48 Joined: 4-April 09 Member No.: 8 146 Team derp |
to be honest kojondo is pretty frail so a set like that would just be counter-productive
poison is a poor offensive type especially since it gets no STAB I was thinking something along the lines of Kojondo (M) @ Life Orb Trait: Regeneration EVs: 252 Atk / 4 SDef / 252 Spd Jolly Nature (+Spd, -SAtk) - Fake Out - U-turn - Drain Punch / HJK - Taunt / Stone Edge This post has been edited by Razzeth: Feb 23 2011, 11:15 PM -------------------- |
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Feb 24 2011, 03:36 PM
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#3
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Magician in training. Group: Members Posts: 85 Joined: 19-May 09 From: Traveling Member No.: 25 158 My Girls |
to be honest kojondo is pretty frail so a set like that would just be counter-productive poison is a poor offensive type especially since it gets no STAB I was thinking something along the lines of Kojondo (M) @ Life Orb Trait: Regeneration EVs: 252 Atk / 4 SDef / 252 Spd Jolly Nature (+Spd, -SAtk) - Fake Out - U-turn - Drain Punch / HJK - Taunt / Stone Edge The moves: For the Stone Edge part, I would go for aim than power since I rather play out safe with knowing I got a very lower to zero chance of missing so Rock Slide over that though Taunt is risky considering the number of powerful moves that could be pulled. We both could agree on U-Turn & Drain Punch though Hi Jump Kick I got to think twice on. The move Fake Out might be likely to work but only once per entry. The stats & loot: Good to know we both agree to lower special attack. I picked to up Special Defense since I wanted mine to last longer against some foes that mix it up. The item Life Orb is iffy to me but better than stupid choice items. Glad to know we got plenty in common. This post has been edited by Jewelwriter: Mar 1 2011, 07:48 AM -------------------- Eggs & Pokemon (click to show ) Extras (click to show ) |
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Feb 24 2011, 06:34 PM
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#4
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SWEET VICTORY Group: Members Posts: 48 Joined: 4-April 09 Member No.: 8 146 Team derp |
to be honest kojondo is pretty frail so a set like that would just be counter-productive poison is a poor offensive type especially since it gets no STAB I was thinking something along the lines of Kojondo (M) @ Life Orb Trait: Regeneration EVs: 252 Atk / 4 SDef / 252 Spd Jolly Nature (+Spd, -SAtk) - Fake Out - U-turn - Drain Punch / HJK - Taunt / Stone Edge The moves: For the Stone Edge part, I would go for aim than power since I rather play out safe with knowing I got a very lower to zero chance of missing so Rock Slide over that though Taunt is risky considering the number of powerful moves that could be pulled. We both could agree on U-Turn & Drain Punch though Hi Jump Kick I got to think twice on. The move Fake Out might be likely to work but only once per entry. The stats & loot: Good to know we both agree to lower special attack. I picked to up Special Defense since I wanted mine to last longer against some foes that mix it up. The item Life Orb is iffy to me but better than stupid choice items. Glad to knowwegot plenty in common. this set was intended to be somewhat of a lead/scout so taunt can be helpful at times to be honest it was a filler since its movepool is somewhat shallow -------------------- |
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Feb 25 2011, 08:45 AM
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#5
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Magician in training. Group: Members Posts: 85 Joined: 19-May 09 From: Traveling Member No.: 25 158 My Girls |
to be honest kojondo is pretty frail so a set like that would just be counter-productive poison is a poor offensive type especially since it gets no STAB I was thinking something along the lines of Kojondo (M) @ Life Orb Trait: Regeneration EVs: 252 Atk / 4 SDef / 252 Spd Jolly Nature (+Spd, -SAtk) - Fake Out - U-turn - Drain Punch / HJK - Taunt / Stone Edge The moves: For the Stone Edge part, I would go for aim than power since I rather play out safe with knowing I got a very lower to zero chance of missing so Rock Slide over that though Taunt is risky considering the number of powerful moves that could be pulled. We both could agree on U-Turn & Drain Punch though Hi Jump Kick I got to think twice on. The move Fake Out might be likely to work but only once per entry. The stats & loot: Good to know we both agree to lower special attack. I picked to up Special Defense since I wanted mine to last longer against some foes that mix it up. The item Life Orb is iffy to me but better than stupid choice items. Glad to knowwegot plenty in common. this set was intended to be somewhat of a lead/scout so taunt can be helpful at times to be honest it was a filler since its movepool is somewhat shallow Ok. Though for me I kind of made an anchor/reserve mon. -------------------- Eggs & Pokemon (click to show ) Extras (click to show ) |
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