Hey guys. Here be a place to discuss the new additions to the site; Plus.
What improvements you think might be added over time, and what (if any) new ones might be implemented.
Personally, I'd love to see an Infinite Repels plus, due to manically hunting Unown in the lab.
Also, I have a question based on them; do they increase by themselves a little at a time? Or is their charge based solely on contributions?
Repel+ would be kindve crazy and perhaps a bit unfair to people who already have basicly complete dexes.
I doubt they increase on their own, as theres already plenty of automatic perks (pass counter, aurora, etc.) without make pluses count as well.
Anyway, it's not particularly surprising that we filled one up immediately, but it'll be interesting to see how common the pluses end up activating in practice once the initial surge dies down.
Hatch+ seems amazing since theres multipliers alongside it, and sweets+ is apt to be great for novel breeders. I've never found sweet honey to be particularly useful since refreshing isn't that difficult and I'm quite familiar with all my shiny hunt egg appearances, so honey doesn't really do much except save a fairly insignificant few seconds at the shelter. Release+ could be useful too if I feel inclined to hatch 400+ eggs (quite possible with multipliers) in a day. Trinket+ isn't quite as exciting but still nice, same for pass+.
I don't really care about prize+ though, as it's unlikely that I'd want to spend my prize points on an old event voucher instead of saving them for a Legend plus voucher or something like that. Multipliers are always nice, but this certainly seems the least useful of the bunch, which is why I'm surprised it's so full. I suppose people think there's an arceus voucher (there's not) or something like that?
My favorite part about them is that they come attached with a multiplier. Just that alone is enough as I consider whichever plus is active as just a nice bonus. I'm thinking my favorite one will probably be the shelter+ one, because at some point in the day I end up not having any shelter grabs left and I don't feel like clicking for anymore.
My post is pretty much just what everyone else is saying, ha.
I can't wait to get hatch + activated, sweets plus would be super great for my daycare shiny hunts @__@
Honey plus is a godsend lol
next time I try for 400k, just that alone, if activated, will save me loads of time from refreshing for eggs I want
If you ask me, the Honey+ was a complete disaster. At least for me. Crazy user activity today, x3 multiplier and everyone being able to filter out their shiny hunts made shelter just completely devoid of anything I need until I think Big Bidoof doubled daycare output (suddenly my pair started breeding 20 instead of 10). And even then, I could hardly find anything but Ralts and Druddigon. And all that activity makes all the eggs pre-mature within 20 minutes, even if I remain hidden as offline! It was completely de-motivating me for any activity.
I love this new system a lot. I think, like Jen, that the multiplier is just as awesome--if not better--than the benefit. I've had a great time hatching shiny fails with the Sweet Honey effect.
I am also happy that we can increase donations for the site without making the system unfair.
I can't wait til the trinket plus gets activated. I am almost as desperate to complete my trinket collection as I am my pokemon collection.
Pretty cool, the multiplier is helping me out with my shiny Zorua hunt.
But like the above said, crazy user activity, and this Honey+ is giving veteran users an unfair advantage over newbie users. The experienced user is basically hoarding all the good eggs from the Egg Shelter.
When I said basicly complete dexes, I had 'complete except for legends' in mind. I'm not really opposed to it necessarily since multipliers are always cool, but for people who already have all the unowns along with all the non-legends, the plus itself wouldn't do anything.
I've almost never been in the position where all the things I'm shiny hunting are rare enough in the shelter that I really need to fight for the last egg. Without using honey it's typically been *take one, refresh, take one, refresh, try to take one but get beaten to it, refresh, take a different one, done*. With honey it's *use honey, take one, take one, take one, done*. The latter saves a couple seconds, but if theres plenty of the egg around it's just a couple seconds, and not minutes+ as the slow user waits for more eggs to be donated. Besides, if the eggs in question are really rare, everyone else also has unlimited honey as well, so you don't really get an advantage by using it, and it again ends up to being a contest to see who clicks fastest. It's not useless, but it just doesn't strike me as being as useful as people make it out to be.
Seems like we'll have so many multipliers from now on, it almost feels unbalanced at first glance... Not complaining or anything. People click more on multipliers. I love it. The fact that with more people clicking and the Pass Counter reaching Critical Mass, making the next day Backroomless, doesn't make up for it in my opinion... oh well.
Also... GIMME THE VOUCHER PLUSES NAO
I think I'm the only one who doesn't really like the multipliers.... with the combined SWSH/pass counter multipliers, I felt that it was almost too much (but somewhat understandable since we had an event). Now we have three-day multipliers for each plus activated, aurora and pass counter (not to mention that plus and pass counter will probably stack due to activity on plus days) - do we really need that much? I used to think of multipliers as something special that only happened once in a while. Now they're getting too common.
Can't say much about the plus powers since I'll stick to the old donation system. Trinket+ is the only thing I'm really interested in, and that's nowhere near enough to give up the permanent ad block. And who knows how frequently the plus counters fill up once the hype dies down - no thanks. But it's still amazing how they made the whole system completely fair for everyone. I can't think of any other sites where donating really feels like donating, not like buying stuff.
Interested by trinket+ (i want all trinkets), hatch+ (with multiplier, it's really useful) and maybe voucher+ (if there are all voucher, including shinies and arceus voucher)
shelter+ (can be interesting, but with berry feeder, it fast to increase shelter grab, especially with proper berry it's less than 10minutes)
honey+ (not really useful, with few refresh, you find your egg easily)
sweet+ (not really useful, it's rare to obtain 2 novelties in same batch)
release+ (useless, with new pc box, you have no problem with pc slot during multiplier)
pass orb+ (useless, i have lot of pass orb, i not use)
And I don't think they'd sell shiny vouchers either, that would be too game-breaking. Event vouchers probably means novelty vouchers from SWSHs.
Yeah, if they sold shiny vouchers I'd spend everything I have on them in a flash, but it's highly doubtful they're included.
Another issue with the voucher+ thing imo is the fact that even for the people who are interested in it, it's still only useful to them for a few minutes out of the 3 days as they buy all the vouchers they want, and afterwords they'd be out of points and the plus wouldn't serve an further purpose.
Hatch+ is probably one of the most awesome of these. As long as the lab and shelter can provide enough eggs that I don't have shiny, this will be very awesome when combined with a good multiplier.
Release+ isn't something I feel that will be useful to me, since I've always had enough pc space to put what I hatch in. But if I end up with a lot of shelter grabs left at the end of a day, notably during a SWSH, this can be used to mass adopt pokemon and release them until all the grabs are spent. Otherwise, grabbing lots of lab eggs and releasing them all could provide some interesting effects.
Trinket+ will be good for all trinket collectors, and it will give the traders a good benefit because the people you trade with will also have a higher chance of having better stuff, because everyone get more trinkets.
Shelter+ isn't really something I see that much use of personally, since I never had much issues with running out of shelter grabs.
Pass+ isn't really useful for me other than for getting records in pass orbs in a day, since I have a lot more pass orbs than I can ever see myself using. But I guess it'll have a nice effect on making users more likely to get pass orbs, because of the psychological effect.
Prize+ seems kinda unclear to me, since exactly what vouchers it gives you the opportunity to buy hasn't been mentioned yet. It could be potentially useful once in a blue moon, because you'd most likely need a lot of prize points to make use of it.
Sweets+ seems very good for novelty hunting, but since it gives you no limits, grabbing 2 eggs from a regular pair will be a good idea to have 100% control on when one more egg is laid compared to adopted. Being able to do so an infinite amount of times with no cost makes this a good idea.
Honey+ just seems good as well, the only downside is that more users get focused on picking up hunt eggs, which apparently puts more pressure on the availability than the shelter can handle.
I can live without honey+ right now, so I'm waiting for something better before switching over to the new donation system, probably trinket+ or hatch+, but I will enjoy it after switching. And I will probably donate at some point, because I do like not having ads, but some of these pluses are things I don't want to live without. I'll figure out when my ad free period expires.
I do see how this needs to be done. It's not like it's going to work to have users pay one sum of money one time to make up for them not having ads ever again.
My god when Hatch+ happens
All hell will break loose on the site. I just hope there's going to be enough eggs to suffice lmao. I think it'll be fun. But yes, like it's already been said it's nice that donations increase which benefit all users, not just the donaters. I'd donate myself again, but I don't have a job (yet) or access to Pay Pal or anything do to with online banking.
Although, the Honey+ has been helpful lately. The multiplier being able to hatch eggs and the fact I've actually managed to finish a shiny hunt. Admittedly it was one of the latest ones, but still a shiny hunt finished!
I just hope I have enough space to break a 1k hatch... haha. I probably won't but yeah :P
I liked the Honey+ one, personally.
Trinket+ is going to be completely useless to me, since I don't care about the trinkets.
Pass+ is also going to be useless, since I rarely use pass orbs anyway and have nearly 2000 as is.
Prize+ is most likely just going to be used for the SWSH vouchers, which I don't need, and won't be spending my prize points on anyway. (And I don't have enough for one right now anyway.)
Sweets+ could be useful, but I rarely grab daycare eggs.
Hatch+ on multiplier days will be insane, but awesome. And Shelter+ will be very helpful for me if I don't feel like clicking, since I tend to run out of Shelter grabs.
Release+ is also very helpful, because I don't want to spend 65K on each box right now, and I run out of room during multipliers.
My only problem thus far is that the initial hype has filled up the Pluses pretty quickly. Today was the first day the Honey+ was gone and already tomorrow we have the Trinket+ active. I feel like the donors won't have enough off days to choose what they like and instead they're stuck with whatever the next filled plus will be for three days. So, they only had today to personally choose what THEY wanted. While the new donation system is an amazing bonus for all players, I feel as though right now we're going to be swamped with Pluses with one off day in between.
As long as Hatch power is active during the weekend of Sh. Hunts, I'm good with everything else :P
I can see how release+ can be useful at the beginning of the month or when a new exploration is released by allowing required pokemon to return to the shelter quicker. I know how hard it is to find a needed pokemon those first few days unless it was really popular beforehand.
I agree that hatch+ looks the most appealing, I just hope when it kicks in they solved the glitch the happened with the honey+
I'll freely admit that I prefer the multipliers to the actual Pluses. I generally don't shiny hunt, which makes Honey+ and Release+ kind of useless to me. Still, cool multipliers are always a bonus!
In case Prize+ is active next, I'm curious which Vouchers will be available in the shop (I'm super afraid I can't afford any atm, though). ^^
To me, Hatch+ and Shelter+ look most appealing. Honey+ was nice too. All in all I surely won't complain, the new donation system is really great.
I wasn't able to spend my credits yet, though. I bought them a week ago but I haven't been quick enough yet to catch a moment where no Plus was full. xD
After some time with the Pluses, I believe three days is too long a duration. Pass counter is virtually guaranteed on one of the Plus days, and people have barely any time to buy and spend their credits. I think something needs to be revised about it.
I guess it's better to comment what we already experienced. I liked Honey+. It really saved time for me, especially at work. Sweet honey plus 'fill my party' button and voila. I loved Trinket+ as I am a huge collector, actually I wanted it to be active from the start, rather than Honey+. I could not benefit from it as much as I liked, but fine, it earned me a good amount of boxes and new trinkets. Hatch+ is also great. I can grab any egg regardless of rarity. I mean, usually in lab I tend to avoid the rare ones, for I know they will probably not be one hour old when it's ready to hatch. And I can release my daycare eggs - especially when I have to be afk - right away without blame.
So yes, I like this system. Not to mention the multipliers. Thanks for coming out with it.
I find that pluses have their subjective usefulness and non-usefulness.
I found Honey+ to be amazing; it saved me so much time on my shiny hunts, I'm definitely filling this up later.
Hatch+ isn't so great, then again I'm not active for the moment due to midterms and there's not much left to hatch for me.
Trinket+ was great, I have this internal need to collect everything I can get my hands on.
It's a good donation system, compared to other games that give a distinct advantage to people who donate.
But of course, it's not perfect but it comes pretty close.
i really dont understand why people invested in the voucher plus now instead of waiting for the logical time towards the end of the scavenger hunt so there are more prize points to get more vouchers with
What would be nice is if the Pass Counter was disabled during the time a Power+ is activated. It just seems pointless to get the pass counter up to maximum and not even receive the Pass Power. I know we get the Multiplier, but even so it's still a huge pain imo :/
Same @ Nokrow
http://forums.gtsplus.net/index.php?showtopic=66766&view=findpost&p=2286469
The only voucher I remember that allowed you to get Arceus was "Legend Voucher 3" or something like that which allowed you to get any Legendary including Arceus but that was a prize for winning specific events like Site Wide Dress Up contests etc. Though I don't think they give those out anymore.
The ones are available are ones from Shiny hunts and the Christmas voucher.
So basically not that useful of a Plus Power. Then again, if you're hunting one and want to get one of them without heritage, then perhaps it's alright. Still not that useful. The only ones I see useful are Hatch+, Trinket+ and Shelter+. And perhaps Honey+ too.
...On an almost completely unrelated note, I'd personally like to have a Release Plus just for the sake of seeing who can get the highest record of pokemon released in a day.
ultimately, the voucher+ is useless, only obtaining shiny race price for breedable novelties and only interessant for users who hope a shiny novelty from a voucher (for my own part i ever obtained shiny pudgy pidgey from voucher).
same as ara flare, only hatch+ and trinket+ are interessant, and a little for sweet honey (with berry feeder, it's quite fast to obtain extra shelter grab, shelter+ is useful only for loafers or user who are really not the time to interact during multiplier)
Well a fat lot of good this plus was. And to think i chucked all 15 points I had at it. Kinda expected this though.
I'm gonna jump on the bandwagon of people saying that prize plus is useless unless you want the pokemon from a voucher/no heritage. They are breedable, so one should be able to get the eggs and even shiny hunt them without having the spend prize points. And to think that their prize wasn't even lowered, and that the christmas one is at 50, I would say that one is overpriced if none others are. But I think this is going to be the least popular plus, good thing we've got to know exactly what it does.
I personally will not be investing in a voucher (I don't have enough points -- ditto to the "lowered price" suggestion) but I can at least enjoy the multiplier for the time being...guess it's not completely a waste.
I do have a feeling though that despite how much of a disappointment this plus power was, that it might max out again at some point after this scavenger hunt is over. I think this one would be a better power if there was like, maybe a way to earn prize points randomly throughout the power doing various things, like maybe how the trinket box system works, but ONLY when this power is active.
EDIT: Just had a sorta brilliant idea while thinking on how you could get prize points during a prize power. What could be done is either a miniature Scavenger hunt that you can do 10 completely randomized tasks each day, giving a total 30(on normal voucher's worth) prize points, or a Prize Point Exploration that is only available during that power that gives you 30 Prize Points.
I was a bit disappointed with this Prize+ to be honest, especially when I could get the pokemon there by any other means..
I prefer Sweet Honey+, best power for shiny hunts and even Trinket+, I like collecting stuff.
Once the 3 days are up, hopefully I can get some of my credits to fill up something.
The plus always fills up so fast that I never got the chance to put in a single credit...
Prize+? What a delightful time to have no prize points.
I love the Plus things. Honey+ will be most useful to me, and so will the others, really. Sweets+ is fantastic for when I just don't have any Heart Sweets. x.x
So guys, does anyone want to spend credits a little organized for the SWSH? I think the most important thing is to make the weekends the most awesome, and that's when we'll get the most for the credits. Personally, I think trinket plus is one of the best options. With how many eggs are going to be hatched, this should really pay off as far as trinkets go. Honey plus is also a good option, since eggs will hatch very fast and we get infinite shelter grabs for the SWSH eggs. I can see release plus being useful to some people, but it won't benefit me unless I break my hatching record to the point where I hatch more than 1080 eggs per 12 hours... So yeah. And I don't see hatch plus useful, because the eggs during SWSH are usually overflowing to the point where it doesn't matter, as long as you're hatching the eggs that are a part of the SWSH.
So, thoughts?
In general, I prefer Sweet+ and Honey+.
But during SWSH? Release+ would be great. I only have room for 240 eggs, am always running out of space during the multipliers..
I remember Wymsy saying something about a new trinket set. I think Trinket+ should be saved for that, or for December.
As for the other powers? Shelter+ and Pass+ are of little use to me. I don't have enough box space to benefit from the extra shelter grabs, and I already have 10k+ pass orbs. Don't need more.
I didn't mention pass or sweet plus. Reason being that I don't think they're relevant to the SWSH. For pass plus, that could potentially give a huge amount of pass orbs, but I already have more pass orbs than I know what to do with, so if I wanted that power, it would be just for the sake of breaking records. Other people might find it useful if they don't already have a lot of pass orbs. Sweet plus in my mind should only be useful for novelty hunting, in an optional world. And by optimal world, I mean that the eggs you are hunting are easy enough to find in the lab or shelter to effectively hunt them. Last SWSH, I ended up just not picking up my own daycare eggs, and just releasing them, because the shelter was a better source for my eggs. I still wanted to breed to keep the eggs at a high availability.
Regarding the new trinket set(s). I just collect lots of trinket boxes and don't open them before I want to because of new (limited) sets, so I still think trinket plus is just as useful at any time compared to just after a new release. It's not like we need to save a certain plus for a certain time either, as long as people are willing to put in enough credits, we could have one multiple times without something else in the middle.
TBCH, the only Plus bonus that is useful to me 100% of the time is Trinket+ (I'm a huge trinket collector.)
I have enough Pass Orbs already, so Pass+ is next to useless. The vouchers are very limited, which curbs Prize+'s usability (although I did get a Christmas 2011 voucher from that.) I have all of the Shelter Pass upgrades, which usually nets me quite a few Shelter grabs, so unless they change the Plus bonuses to not activate multipliers, Shelter+ won't see much usage from me. Hatch+ and Release+ could be useful for SWSHs (and it'll probably help with the upcoming one as well). Honey+ is another nigh-useless one to me, because I hardly ever use Sweet Honey, if I even use it at all. And for users who are breeding Novs that they're SHing (like me and my Roggenmorpha hunt), I can see Sweets+ being useful.
That's my 2¢ worth.
Looks like Hatch+ tomorrow.
I'm not entirely sure how useful it'll actually be. I don't remember ever getting egg locked during SWSHs. Maybe it'll help during the first few hours, but after that shelter's usually overflowing and you have to be extremely unlucky to grab a fresh egg..
Shelter+ starting tomorrow.... which, quite honestly, is pretty much useless to those of us doing the SWSH, since we have infinite shelter grabs anyway.
Kinda wondering why people bothered filling that one up. Honey+ would've been a better choice.
Not everyone does the SWSH, and some of us have already completed a hunt for each of the SWSH pokemon, so Shelter+ is potentially helpful.
Lacking that, mass adopting from the safari with extra shelter grabs is a thing people like to do for pokerus potential.
I was playing with the idea of a new plus, being explore+. This plus would allow you to embark on an exploration before the cool off time was done (the usual 2 special exploration per month limit would still apply, as well as pokedex/interaction reqs would stay). I know I can find myself unable to embark on any explorations sometimes (give or take TBD), so the ability to embark on a new one without needing to wait a month would be good.
Some of the shorter explorations being completed multiple times would be awesome, although I don't know if it'd be imbalanced for the super hardcore explorers. Furthermore, I guess some people are really quite slow at doing explorations so are never stuck with no explorations left to do, so I'm not sure how big the demand would be.
Thoughts?
Too game-breaking (yes, there are still people who use the old donation system), and it's on the Do not suggest list anyway:
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