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Rate my Platnium party?
Gallade and Gard...
post Jan 11 2011, 08:52 PM
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Gallade Master
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Active Squad



Garchomp Lv. 80
Flamethrower
Crunch
Hyper Beam
Earthquake

Arceus Lv. 100
Judgment
Heat Wave
Shadow Ball
Thunder

Giratina Lv. 90
Psychic
Shadow Force
Earth Power
Aura Sphere

Dialga Lv. 99
Roar of Time
Flamethrower
Earth Power
Dragon Claw

Palkia Lv. 98
Spacial Rend
Surf
Earth Power
Aura Sphere

Gallade Lv. 100
Psyco Cut
Leaf Blade
Close Combat
Ice Punch



This post has been edited by Gallade and Gardevoir: Jan 21 2011, 10:12 AM


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noahk16
post Jan 11 2011, 11:18 PM
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Pokémon Trainer
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ancient power on palkia would provide better type coverage than slash, but im not sure what level palkia learns it. You have 4 ice weaknesses, but otherwise it looks very formidable.


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The Corrosion
post Jan 11 2011, 11:23 PM
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I think I just ate a chicken bone.
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For Garchomp replace 'Dig' with 'Earthquake', dig is kind of pointless on an attack. Also, most of your Pokemon except for Gallade have no moves that would be super effective on water-type Pokemon, which are common and popular.


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Golden Angel
post Jan 11 2011, 11:24 PM
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Bark like a dog!
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zzzzzzzz



QUOTE(noahk16 @ Jan 11 2011, 10:18 PM) *
ancient power on palkia would provide better type coverage than slash, but im not sure what level palkia learns it.

Palkia learns Ancientpower at Lv.10.


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noahk16
post Jan 12 2011, 12:05 AM
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QUOTE(quilman @ Jan 11 2011, 11:24 PM) *
QUOTE(noahk16 @ Jan 11 2011, 10:18 PM) *
ancient power on palkia would provide better type coverage than slash, but im not sure what level palkia learns it.

Palkia learns Ancientpower at Lv.10.

Then a heart scale should do it if your interested.


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Stratospheric Co...
post Jan 13 2011, 12:42 PM
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QUOTE(Gallade and Gardevoir @ Jan 11 2011, 08:52 PM) *
Garchomp Lv. 48
Swords Dance
Fire Fang
Dragon Claw
Earthquake

Infernape Lv. 58
Aerial Ace
Flare Blitz
Close Combat
Fire Blast

Giratina Lv. 56
Psychic
Dragon Claw
Dark Pulse
Shadow Force

Dialga Lv. 71
Roar of Time
Flamethrower
Earth Power
Dragon Claw

Palkia Lv. 72
Spacial Rend
Surf
Earth Power
Ancient Power

Gallade Lv. 90
Swords Dance
Leaf Blade
Close Combat
Earthquake

I've made the changes, read if you like.
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MrFuckUp
post Jan 13 2011, 01:40 PM
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breathe
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QUOTE(Gallade and Gardevoir @ Jan 11 2011, 08:52 PM) *
Garchomp Lv. 48
Flamethrower
Crunch
Dragon Rush
Earthquake

Infernape Lv. 58
Earthquake
Flare Blitz
Close Combat
Thunder Punch

Giratina Lv. 56
Psychic
Dragon Pulse
Dark Pulse
Ominous Wind

Dialga Lv. 71
Roar of Time
Flamethrower
Earth Power
Dragon Claw

Palkia Lv. 72
Spacial Rend
Water Pulse/Surf
Earth Power
Slash

Gallade Lv. 90
Psyco Cut/Psychic
Leaf Blade
Close Combat
Stone Edge/Ice Punch


Made some edits. They're obviously in bold.
Here's why I chose the following: Flyers are common amongst teams, so I gave Infer TPunch. Garchomp lacks an Ice-counter, so Flamethrower was given as well as DRush for better use of its Attack Stat. Water Pulse for Confusion + STAB and Surf for high Attack on Palkia. Dialga/Giratina... Nothing to say about 'em, 'cept I gave Dragon Pulse and Ominous Wind to Giratina in case you're using it's Origin Forme, which has better Physical and Special Attack. OW was chosen for that rare but worthwhile Stat Boost. Gallade was given Psycho Cut/Psychic and Stone Edge/Ice Punch based on if you want to cover defenses. Gallade doesn't have many, which is great. Also CC for STAB. I also recommend giving a few status boosting moves like Swords Dance/Calm Mind on Gallade and Infernape.

This post has been edited by FrenzyClinic: Jan 13 2011, 01:44 PM


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