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New server, domain, and forum restructuring
pumpkinking0192
post Sep 16 2015, 11:12 PM
Post #141


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Not sure if this has been brought up already, but I can't seem to find an archived-threads subforum anywhere and the link in this month's Community Thread that claims to point to last month's doesn't actually point anywhere valid. Did all the archived threads get deleted during the server move?


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Zerxer
post Sep 16 2015, 11:49 PM
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QUOTE(pumpkinking0192 @ Sep 16 2015, 11:12 PM) *
Not sure if this has been brought up already, but I can't seem to find an archived-threads subforum anywhere and the link in this month's Community Thread that claims to point to last month's doesn't actually point anywhere valid. Did all the archived threads get deleted during the server move?


Good point, an unintended removal.

I've moved the GPX+ Archives section back to a visible spot (within the GPXPlus Discussion forum).


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Trunks
post Sep 19 2015, 09:43 AM
Post #143


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Is there any way to get to the full site from a mobile device without going to the index page? This page is still not working, and I cannot hand in explorations from the mobile site, nor can I battle, which is a part of many explorations. I don't have a home computer right now, so if the mobile index page is broken, I really can't do explorations.

I mean, I know bugs happen and I don't mind having to wait, but is there a work-around i can use in the meantime?

This post has been edited by Trunks: Sep 19 2015, 09:44 AM


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Tyranisaur
post Sep 19 2015, 09:49 AM
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The work around in that you use the link http://gpx.plus/mob/1


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Trunks
post Sep 19 2015, 09:53 AM
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QUOTE(Tyranisaur @ Sep 19 2015, 10:49 AM) *
The work around in that you use the link http://gpx.plus/mob/1

Sorry, was just coming back to post that I found that link on page 7. Thank you.


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Thaliel
post Sep 21 2015, 07:28 PM
Post #146


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OH btw, the banners of the custom forum styles still say GTS+, maybe you could host a contest for some new banners/styles wink.gif

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Shiny Dragonite
post Sep 22 2015, 11:41 PM
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I'm working on the 'Dedicated' achievement and hatching Slime Slugma eggs to qualify.
On Sep 22 server time I hatched three Slime eggs and checked that they counted for the achievement after hatching each one. I saw the number raise each time but I could've sworn that it dropped back down for the first two (I'm sure it went from 32/50 to 33/50 and then back to 32/50) before the last one that I hatched right before the reset that just happened finally stuck (it seems).

Also I just adopted another Slime Slugma bred by my Daycare and, while the egg was still in the daycare, the number displayed as 34/50 then changed back to 33/50 after I adopted it.

I don't really know what's going on here, whether I'm mistaken or it's actually a glitch. Also I have no idea if anything specific triggered the number to go down again if I'm not mistaken. All I was doing between hatches was adopting more eggs, hatching them and clicking pokemon. I tried monitoring the third one mentioned above but, as I said, it stayed at 33/50 so I don't really know what's going on.


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SilverPT
post Sep 23 2015, 04:46 PM
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QUOTE(Shiny Dragonite @ Sep 23 2015, 05:41 AM) *
I'm working on the 'Dedicated' achievement and hatching Slime Slugma eggs to qualify.
On Sep 22 server time I hatched three Slime eggs and checked that they counted for the achievement after hatching each one. I saw the number raise each time but I could've sworn that it dropped back down for the first two (I'm sure it went from 32/50 to 33/50 and then back to 32/50) before the last one that I hatched right before the reset that just happened finally stuck (it seems).

Also I just adopted another Slime Slugma bred by my Daycare and, while the egg was still in the daycare, the number displayed as 34/50 then changed back to 33/50 after I adopted it.

I don't really know what's going on here, whether I'm mistaken or it's actually a glitch. Also I have no idea if anything specific triggered the number to go down again if I'm not mistaken. All I was doing between hatches was adopting more eggs, hatching them and clicking pokemon. I tried monitoring the third one mentioned above but, as I said, it stayed at 33/50 so I don't really know what's going on.


Not quite the right place to put your question, but did you released your Slime Slugmas?


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The Majestic Mr ...
post Sep 23 2015, 09:24 PM
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Uhh this has probably been brought up before, but these tabs don't seem to work, at least for me. I click them and noting happens. I can't edit my signature without them. noes.gif


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pumpkinking0192
post Sep 23 2015, 09:31 PM
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QUOTE(The Majestic Mr L @ Sep 23 2015, 09:24 PM) *
Uhh this has probably been brought up before, but these tabs don't seem to work, at least for me. I click them and noting happens. I can't edit my signature without them. noes.gif

You can edit it through the "My Controls" link at the very, very top of the forums page (above the banner, above the tabs).


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Shiny Dragonite
post Sep 24 2015, 09:44 AM
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QUOTE(SilverPT @ Sep 24 2015, 07:46 AM) *
QUOTE(Shiny Dragonite @ Sep 23 2015, 05:41 AM) *
I'm working on the 'Dedicated' achievement and hatching Slime Slugma eggs to qualify.
On Sep 22 server time I hatched three Slime eggs and checked that they counted for the achievement after hatching each one. I saw the number raise each time but I could've sworn that it dropped back down for the first two (I'm sure it went from 32/50 to 33/50 and then back to 32/50) before the last one that I hatched right before the reset that just happened finally stuck (it seems).

Also I just adopted another Slime Slugma bred by my Daycare and, while the egg was still in the daycare, the number displayed as 34/50 then changed back to 33/50 after I adopted it.

I don't really know what's going on here, whether I'm mistaken or it's actually a glitch. Also I have no idea if anything specific triggered the number to go down again if I'm not mistaken. All I was doing between hatches was adopting more eggs, hatching them and clicking pokemon. I tried monitoring the third one mentioned above but, as I said, it stayed at 33/50 so I don't really know what's going on.


Not quite the right place to put your question, but did you released your Slime Slugmas?


I thought that it might have something to do with the move since I never noticed the problem before that. Also, no, I did not release them.


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Leomon2004
post Sep 24 2015, 03:27 PM
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Don't know if this has been mentioned before, but I've had a problem for the past week or so whenever I activate my Mobile Walker. I activate it at home and get a bit of experience, when I activate it on my mobile it SHOULD jump like 30-40 levels, but I'm lucky if I get 1 level. This irritates me even more because I'm doing the "Through the Looking Glass" Exploration and have to level a Ninetales/Shiftry/Froslass/Zoroark to level 100. I usually put Exploration Pokémon I have to level in my Mobile Walker because I'm usually done with the "Level these Pokémon to level ___" task within 2-3 Mobile Walker activations.
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Tyranisaur
post Sep 24 2015, 04:52 PM
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QUOTE(Leomon2004 @ Sep 24 2015, 10:27 PM) *
...when I activate it on my mobile it SHOULD jump like 30-40 levels...

If you don't move a significant amount of kilometers, then no, you should not jump 30-40 levels. The reason why you and many others see this happening, is that different devices and different programs on the same device even use different means to get your position, with different degrees of accuracy. This is pretty much well know, there isn't really anything that can be done about it.


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Leomon2004
post Sep 24 2015, 05:30 PM
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QUOTE(Tyranisaur @ Sep 24 2015, 02:52 PM) *
QUOTE(Leomon2004 @ Sep 24 2015, 10:27 PM) *
...when I activate it on my mobile it SHOULD jump like 30-40 levels...

If you don't move a significant amount of kilometers, then no, you should not jump 30-40 levels. The reason why you and many others see this happening, is that different devices and different programs on the same device even use different means to get your position, with different degrees of accuracy. This is pretty much well know, there isn't really anything that can be done about it.


It happened when activating from my house in one city and mt school in another as well.
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anybody
post Sep 24 2015, 11:15 PM
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QUOTE(Champion Garrett @ Sep 13 2015, 08:15 PM) *
As of today, the mobile site minus the index works fine on Google Chrome, but on Safari it's stuck at the login page. And the login box doesn't show up; just a blank page with GPXPlus Mobile's header.


I am experiencing the same issue... but its12 days later... on the mobile site, I get the header bar in red (not purple, which indicates that I am logged in- when the header bar IS purple that is) and I tried accessing every mobile site page, and even the full gpx.plus/mob/1 or whatever, but I can't seem to access mobile GPX right now.

I will admit- I posted a forum post (redundant much?) about this issue (read above segment), since I'm not a big "Forum poster" or even visitor- I wasn't really sure where to post, or how to navigate or what to LOOK for concerning issues, so I apologize for spam posting or whatever, I can honestly say I don't know what I'm doing, which I know is no excuse.... but forums and chat sites are not really my thing...


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Pikagrue
post Apr 1 2016, 01:23 AM
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I am not sure if this is at all related to the update, but the index page on mobile is still somewhat crippled. It loads, but it no longer shows any status information.

Previously, notifications such as pokemon returning from underground, eggs ready to hatch, weather, the fact that it's a plus day, these would all be shown in some form on the index page. Now, it's nada, zip, zilch.

It's nothing of critical import, but it's still a minor annoyance, especially because there is currently no way to determine the weather or plus status from mobile without loading the full site, and from a phone, well, that sucks.


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