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Battle Subway Guide [Revamp], Updated 12/12/2016 |
Apr 5 2015, 08:51 PM
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#21
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Doing alright. Hope you are too~ Group: +Donors Posts: 841 Joined: 27-May 09 From: Last Person To Post Wins Member No.: 27 775 Still miss y'all |
And now I remember why I'm not crazy about choice items is because they lock you down into one attack. That means that if the NPC trades to a pokemon that you have an advantage with... but for your opposite type move set, doesn't that kind of... make it harder? Of course what do I know, I'm the one losing here lol. Well that doesn't apply to single-type or single-use mons. I've got Choice items on Dugtrio, Haxorus, Jolteon, Porygon-Z and Darmanitan who have no problem spamming their move, and Scarf for Frosslass because a 450 speed Ice Shard is going to murder any Dragon or Dugtrio before it can do anything.
-------------------- Inactive but still drop by sometimes. Best contact is @Cajun#5683 on Discord. Even when all hope is lost, we will never surrender And when the music finally ends, you'll always remember Never. Stop. Dancing. |
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Apr 5 2015, 09:00 PM
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#22
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Axew and Volcarona enthusiast Group: +Donors Posts: 4 056 Joined: 3-September 09 From: England Member No.: 61 211 Invisible Kyurem |
@Jade: I'd advise looking at the individual base stats of the Pokémon. Dugtrio is more of a physical attacker than a special attacker It has a base attack os 119 and a base special attack of 74. That's probably why it isn't knocking out the x4 Pokémon.
To add onto what Synx has said, choice items do lock you into one attack, which us usually move beneficial if you've got some strong moves. I'm not saying you /have/ to use single type Pokémon, just the punch from a strong move is more than a weak one. If something comes in which say, does 1/2 damage (for example your Latias is using a dragon attack against a Mawile) that would be 1/8 damage. In the actual games, Dragon type moves cannot harm Fairy types, but on GPX+ they just deal 1/4 damage, just like Electric attacks on Ground types do. Steel also resists Dragon, so that's 1/2. 1/2*1/4=1/8. So the idea behind it, is to switch into something that can resist this new Pokémon's attacks. Let's just say this Mawile has actually come into battle and your Latias is locked into Twister (the weak special dragon move on here). Mawile is a Steel/Fairy type, and you have an Arcanine on your team. Fairy deals 1/2 damage to Fire types, and Steel does 1/2 damage to Fire types too, so Arcanine would be a good switch in, as it resists the attack and then you can attack the Mawile and KO it. In another instance if the Mawile would switch into a Water type, you could switch back into Latias because Dragon resists water. it's this 'synergy' I mentioned in the first post. Pokémon working together to help resist and then fight back to secure a win! -------------------- Don't forget to love yourself. Add me for daily clicks: 873/1000 [align=center]--- Community Thread Shiny List! ---[/align] [align=right]Breeding Incentives: Mission Cards [/align] |
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Apr 5 2015, 10:29 PM
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#23
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Gym Leader Group: +Donors Posts: 443 Joined: 22-August 09 From: California Member No.: 58 868 My Favorites |
Okay definitely gonna need to get some different items to play more at these guys' strengths, but I am definitely getting the hang of this! My streak just doubled!
Thank you Synx, Cajun, My Way and Sam for all your helpful words and hints! And Sam just for this guide in total! It's awesome! *cracks knuckles* Come to me, experience all. You shall be MINE! -------------------- |
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Apr 5 2015, 10:29 PM
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#24
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Pokémon Champion Group: +Donors Posts: 1 585 Joined: 7-October 13 From: Everywhere but where you think Member No.: 207 612 Active Squad |
In addition to what Sam said: Even though this 'synergy' is always great, you also have to be VERY careful. Some Pokemon carry gems to cover their weaknesses, so you might think a switch is safe, but then that Mawile blasts Arcanine with an Aqua Jet! That would stink, so you need to pay attention and always take note of your foes!
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Apr 6 2015, 08:27 AM
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#25
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Gym Leader Group: +Donors Posts: 348 Joined: 1-July 11 Member No.: 144 724 The Saur Kingdom |
I've got a question about vitamins. Would it be better to give vitamins to the two defenses or to HP?
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Apr 6 2015, 04:25 PM
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#26
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Pokémon Champion Group: +Donors Posts: 1 585 Joined: 7-October 13 From: Everywhere but where you think Member No.: 207 612 Active Squad |
In my opinion, that's dependent on the Pokemon. Since IVs don't increase STATS by 1 per IV but rather seem to give a percentage, I'd go for the increase of the better overall stat. I.E. If base HP> base Def, go for HP. If base Def > base HP, go for Defense, even if total HP > total defense.
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Apr 7 2015, 02:17 PM
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#27
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Gym Leader Group: +Donors Posts: 348 Joined: 1-July 11 Member No.: 144 724 The Saur Kingdom |
In my opinion, that's dependent on the Pokemon. Since IVs don't increase STATS by 1 per IV but rather seem to give a percentage, I'd go for the increase of the better overall stat. I.E. If base HP> base Def, go for HP. If base Def > base HP, go for Defense, even if total HP > total defense. I think they only give more than one if you add it to a stat that's been boosted by nature. 6 Carbos to a Jolly pokemon will yield an increase of 7 because of the boost to speed. -------------------- |
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Apr 7 2015, 03:00 PM
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#28
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Gym Leader Group: +Donors Posts: 443 Joined: 22-August 09 From: California Member No.: 58 868 My Favorites |
I have a question of my own since Cajun gave me an idea for a neat little trick.
When choosing natures for a pokemon that you have two stats to consider, which one is better to improve? For example, a pokemon like Jolty would benefit from having his special attack or speed boosted. But would it be better to choose his top overrall stat to improve (I.E. Speed) rather than his secondary (I.E. Special Attack)? And then make up for the other stat using a hold item - Specs or scarf... or double that increase even more. So, in short, would it be best to double up the boosts - give Jolteon and increase in speed based on nature AND item or Special attack with nature AND item... or do to both, give a nature increasing one and an item increasing the other? -------------------- |
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Apr 7 2015, 05:02 PM
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#29
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Axew and Volcarona enthusiast Group: +Donors Posts: 4 056 Joined: 3-September 09 From: England Member No.: 61 211 Invisible Kyurem |
I have a question of my own since Cajun gave me an idea for a neat little trick. When choosing natures for a pokemon that you have two stats to consider, which one is better to improve? For example, a pokemon like Jolty would benefit from having his special attack or speed boosted. But would it be better to choose his top overrall stat to improve (I.E. Speed) rather than his secondary (I.E. Special Attack)? And then make up for the other stat using a hold item - Specs or scarf... or double that increase even more. So, in short, would it be best to double up the boosts - give Jolteon and increase in speed based on nature AND item or Special attack with nature AND item... or do to both, give a nature increasing one and an item increasing the other? Depends entirely on whatever the higher base stat is Personally I go for the stat that's lower than the main one. -------------------- Don't forget to love yourself. Add me for daily clicks: 873/1000 [align=center]--- Community Thread Shiny List! ---[/align] [align=right]Breeding Incentives: Mission Cards [/align] |
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Apr 8 2015, 01:37 AM
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#30
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Pokémon Champion Group: +Donors Posts: 1 585 Joined: 7-October 13 From: Everywhere but where you think Member No.: 207 612 Active Squad |
I on the other hand like maximizing the maximum natures....I like extremities! Go for the gold!
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Apr 8 2015, 03:44 AM
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#31
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Pidgey Trainer Group: Administrators Posts: 1 129 Joined: 20-September 09 From: Texas Member No.: 64 269 PIDGEY LOVE |
Urrrgggghhhhhh.
Your streak ended at 66! I freakin hate battling. So close to the Exp. All. ): Hax Dug Sawk Azumarill Darmanwhatever Jolt I stole Sam's team basically. ): --- Your streak ended at 12! Okay. This team has a huge weakness against Marshstomp. -------------------- |
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Apr 8 2015, 05:04 AM
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#32
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Axew and Volcarona enthusiast Group: +Donors Posts: 4 056 Joined: 3-September 09 From: England Member No.: 61 211 Invisible Kyurem |
Urrrgggghhhhhh. Your streak ended at 66! I freakin hate battling. So close to the Exp. All. ): Hax Dug Sawk Azumarill Darmanwhatever Jolt I stole Sam's team basically. ): --- Your streak ended at 12! Okay. This team has a huge weakness against Marshstomp. Did you let the Marshtomp increase its stats? Sawk and Hax should've decimated it o.o -------------------- Don't forget to love yourself. Add me for daily clicks: 873/1000 [align=center]--- Community Thread Shiny List! ---[/align] [align=right]Breeding Incentives: Mission Cards [/align] |
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Apr 8 2015, 09:59 AM
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#33
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Gym Leader Group: Posts: 171 Joined: 22-May 10 Member No.: 97 301 Active Squad |
I have a question of my own since Cajun gave me an idea for a neat little trick. When choosing natures for a pokemon that you have two stats to consider, which one is better to improve? For example, a pokemon like Jolty would benefit from having his special attack or speed boosted. But would it be better to choose his top overrall stat to improve (I.E. Speed) rather than his secondary (I.E. Special Attack)? And then make up for the other stat using a hold item - Specs or scarf... or double that increase even more. So, in short, would it be best to double up the boosts - give Jolteon and increase in speed based on nature AND item or Special attack with nature AND item... or do to both, give a nature increasing one and an item increasing the other? Well speed is different from the other stat in the fact that having more of it can actually be wasteful sometimes. Once you're outspeeding everything there's no point in getting more speed, so for Jolteon who's pretty fast I'd just go S.ATT This post has been edited by My Way: Apr 8 2015, 10:00 AM -------------------- |
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Apr 8 2015, 10:21 AM
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#34
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Pokémon Champion Group: +Donors Posts: 1 585 Joined: 7-October 13 From: Everywhere but where you think Member No.: 207 612 Active Squad |
I have a question of my own since Cajun gave me an idea for a neat little trick. When choosing natures for a pokemon that you have two stats to consider, which one is better to improve? For example, a pokemon like Jolty would benefit from having his special attack or speed boosted. But would it be better to choose his top overrall stat to improve (I.E. Speed) rather than his secondary (I.E. Special Attack)? And then make up for the other stat using a hold item - Specs or scarf... or double that increase even more. So, in short, would it be best to double up the boosts - give Jolteon and increase in speed based on nature AND item or Special attack with nature AND item... or do to both, give a nature increasing one and an item increasing the other? Well speed is different from the other stat in the fact that having more of it can actually be wasteful sometimes. Once you're outspeeding everything there's no point in getting more speed, so for Jolteon who's pretty fast I'd just go S.ATT But there will ALWAYS be something competitively fast unless you're Ninjask. I.E. If you're not careful to keep a high speed on Jolteon, you'll find it being outran and KOed by Alakazams. -------------------- |
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Apr 8 2015, 12:20 PM
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#35
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Pidgey Trainer Group: Administrators Posts: 1 129 Joined: 20-September 09 From: Texas Member No.: 64 269 PIDGEY LOVE |
Did you let the Marshtomp increase its stats? Sawk and Hax should've decimated it o.o Yeah, I noticed it building up. I'll keep those two in mind when I come across another one. ): Thanks! Edit: Jen won a Exp. All! Your streak is currently at 75! DONE. Yay thanks Sam! <33 -------------------- |
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Apr 8 2015, 09:00 PM
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#36
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Gym Leader Group: +Donors Posts: 602 Joined: 22-December 09 Member No.: 77 311 Active Squad |
Is it worth it to give a Pokémon Choice Specs if their SATK IV is already 31? (Example: [x]) Or is it useless, because the IV is already maxed out?
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Apr 8 2015, 09:07 PM
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#37
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Axew and Volcarona enthusiast Group: +Donors Posts: 4 056 Joined: 3-September 09 From: England Member No.: 61 211 Invisible Kyurem |
Grats Jen ah I see, I was gonna say!
Kieran: I'd give it the specs seeing as Calm nature decreases Special Attack. Just be careful of speedy Dark types like Zoroark and Weavile, and other speedy types that could be bad (You can check what threats are faster through dex filtering, everything higher than the base speed of Delphox) -------------------- Don't forget to love yourself. Add me for daily clicks: 873/1000 [align=center]--- Community Thread Shiny List! ---[/align] [align=right]Breeding Incentives: Mission Cards [/align] |
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Apr 8 2015, 09:13 PM
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#38
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Gym Leader Group: +Donors Posts: 602 Joined: 22-December 09 Member No.: 77 311 Active Squad |
Okay. That makes sense. Thanks.
Wait. What if the nature didn't decrease the stats? This post has been edited by Kieren Walker: Apr 8 2015, 09:15 PM -------------------- |
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Apr 8 2015, 09:18 PM
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#39
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Axew and Volcarona enthusiast Group: +Donors Posts: 4 056 Joined: 3-September 09 From: England Member No.: 61 211 Invisible Kyurem |
Okay. That makes sense. Thanks. Wait. What if the nature didn't decrease the stats? If the nature didn't decrease the stats (or increased spa without reducing speed, for example modest nature) then I'd go with a scarf. Delphox has a higher base special attack -------------------- Don't forget to love yourself. Add me for daily clicks: 873/1000 [align=center]--- Community Thread Shiny List! ---[/align] [align=right]Breeding Incentives: Mission Cards [/align] |
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Apr 8 2015, 09:24 PM
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#40
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Gym Leader Group: +Donors Posts: 602 Joined: 22-December 09 Member No.: 77 311 Active Squad |
If the nature didn't decrease the stats (or increased spa without reducing speed, for example modest nature) then I'd go with a scarf. Delphox has a higher base special attack Okay. I think I might leave my Delphox with the Specs. Your comment just made me realize how dumb I was with my Haxorus, because I equipped it with Choice Band, so it might've been overkill. I should've just given it a Scarf. Thanks! -------------------- |
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