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Formula for calculating activity score explained. (old and new), Explaining how to get a high activity score
Erty
post Dec 26 2011, 03:48 PM
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so a few people mailed me on the 24th of december as i was the first person ever to break the 1,000,000 activity score mark ^^

so basically there are a few actions that increase your activity score and a lot that don't :p

BEFORE the 24th the formula was:
Activity score=improper*1+proper*16+(shelterEgg+released+shelterpokemon+purchases)*45+lab
gg*75+Hatch*80+Evolved*170

which is kinda long so i'll break it down to component that do or do not add to the activity score (numbers indicate how many activity points get granted for that action):


Activity Action
0 Donate daycare
0 Underground
0 Pkmn lvl 100
0 Win battle
0 Open Chest
0 sell item
0 Activate power
1 Improper
16 Proper
45 Egg shelter
45 Release
45 Pkmn Shelter
45 backroom
45 purchase
75 Egg Lab
80 Hatch
170 Evolve (stone)

notes:
- it says evolve (stone) cause i used a stone for the test wink.gif
- proper means a proper berry interaction and improper is either feeding a wrong berry or interacting with an egg
- underground means that you get a pokemon back from the underground

the interesting (and exploitable) part of this formula was the Purchase part, your activity score would be increased by 45 points when you buy one or more items (more items don't give you more activity points though) from either the main shop or the backroom. this action requires you to put your mouse on the "purchase" link and then click, enter, enter and repeat.

this gave me 18K activity score per 5 minutes which is why i could acquire such a high score of 1 million.

then someone changed the coding so every item purchased would give you 25 activity points so buying 100 items in one go gave you 2,500 activity now instead of the 45 it gave before. that's why some people were able to get scores even higher than mine within minutes.

Now it seems the formula has been changed again and while i haven't done enough testing to tell you exactly this is what i've found so far: (FEEL FREE TO TELL IF YOU FIND OUT ANYTHING NEW wink.gif )

New Activity Action
0 Donate daycare
0 Underground
0 Mobile Walker
0 Win in VS Seeker
? Pkmn lvl 100
0 Win battle
0 Open Chest
0 sell item
0 Activate power
1 Improper
5 backroom
5 Buy Any (?) Item
10 Buy 2 Items 200pt
16 Proper
25 Buy 3 Items 200pt
20(?) Buy 4 Items 200pt
45 Egg shelter
45 Release
45 Pkmn Shelter
75 Egg Lab
80 Hatch
150 use Odd Incense
150 resurrect fossil
170 Evolve
500 use summoning item

as you see there is something wonky going on with buying items in my tests, i probably made a mistake somewhere but as i'm low on pure i don't really wanna test this atm

This post has been edited by Erty: Jan 8 2012, 12:56 PM


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Naixatloz
post Dec 26 2011, 03:55 PM
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Evolution is still 170. I don't think it makes a difference whether or not an item is used.


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Erty
post Dec 26 2011, 03:58 PM
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added wink.gif


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Dovetail
post Dec 26 2011, 07:08 PM
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I'm sorry I don't have any input to add, But I just wanted to say thank you for making this! It's very interesting to know what each action results in. Does activity score have any relativity outside of the Secret Santa event? Such as finding chests, or getting pokeboxes ect?


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Moonlit
post Dec 26 2011, 07:15 PM
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I'm pretty sure it might have something to do with shelter pass grabs, but don't take my word for it.


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Erty
post Dec 26 2011, 07:54 PM
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QUOTE(Moonlit Oak @ Dec 27 2011, 01:15 AM) *
I'm pretty sure it might have something to do with shelter pass grabs, but don't take my word for it.

i chose this post to quote but it's a reply to both posts:p

activity doesnt increase anything, it's just a fancy stat to brag about:p

and shelter grabs are increased by correct berry feeding, which in turn increases activity but activity doesnt increase shelter grabs:)


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post Dec 26 2011, 08:05 PM
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QUOTE(Erty @ Dec 27 2011, 12:54 AM) *
QUOTE(Moonlit Oak @ Dec 27 2011, 01:15 AM) *
I'm pretty sure it might have something to do with shelter pass grabs, but don't take my word for it.

i chose this post to quote but it's a reply to both posts:p

activity doesnt increase anything, it's just a fancy stat to brag about:p

and shelter grabs are increased by correct berry feeding, which in turn increases activity but activity doesnt increase shelter grabs:)

I thought it was more grabs for every 10000 activity score?


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Erty
post Dec 26 2011, 08:14 PM
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QUOTE(Draconian Emerald @ Dec 27 2011, 02:05 AM) *
QUOTE(Erty @ Dec 27 2011, 12:54 AM) *
QUOTE(Moonlit Oak @ Dec 27 2011, 01:15 AM) *
I'm pretty sure it might have something to do with shelter pass grabs, but don't take my word for it.

i chose this post to quote but it's a reply to both posts:p

activity doesnt increase anything, it's just a fancy stat to brag about:p

and shelter grabs are increased by correct berry feeding, which in turn increases activity but activity doesnt increase shelter grabs:)

I thought it was more grabs for every 10000 activity score?

it's about every 100-150 correct berry feeds when i kinda tested (which is only 1600-2400 activity score)


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Naixatloz
post Dec 26 2011, 08:14 PM
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QUOTE(Draconian Emerald @ Dec 26 2011, 07:05 PM) *
QUOTE(Erty @ Dec 27 2011, 12:54 AM) *
QUOTE(Moonlit Oak @ Dec 27 2011, 01:15 AM) *
I'm pretty sure it might have something to do with shelter pass grabs, but don't take my word for it.

i chose this post to quote but it's a reply to both posts:p

activity doesnt increase anything, it's just a fancy stat to brag about:p

and shelter grabs are increased by correct berry feeding, which in turn increases activity but activity doesnt increase shelter grabs:)

I thought it was more grabs for every 10000 activity score?

I believe it's more grabs the more interactions you do, and proper interactions count for a lot more.


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Liliac
post Dec 26 2011, 10:47 PM
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I'm pretty sure the Vs Seeker raises it too. I'm going to edit the next hour.
Release is 45
Winning a battle 0 (against NPC, if it makes a difference)
Backroom 5
Selling 0
Activate Power 0
Mobile Walker 0
Buy Item 5 - Bought a Fresh Water
Pkmn Shelter 45

Also thanks for actually testing this and sharing with us. I never thought about it before.

Edit: Yeah. I was about to update it. No points for Seeker.

This post has been edited by Liliac: Dec 26 2011, 11:44 PM


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Erty
post Dec 26 2011, 11:21 PM
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QUOTE(Liliac @ Dec 27 2011, 04:47 AM) *
I'm pretty sure the Vs Seeker raises it too. I'm going to edit the next hour.
Release is 45
Winning a battle 0 (against NPC, if it makes a difference)
Backroom 5
Selling 0
Activate Power 0
Mobile Walker 0
Buy Item 5 - Bought a Fresh Water
Pkmn Shelter 45

Also thanks for actually testing this and sharing with us. I never thought about it before.

ty for all the data, added it (it was pretty much the same as the old stats though, i guess they just changed the shopping part)

and tested the VS seeker which i never use, won 13k and got 0 activity points wink.gif


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Yamper
post Dec 27 2011, 07:44 AM
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Actually you get an extra 5 grabs based on activity score not Proper Berries. Something like 5-10k can't remember which, but it seemed to be 5k on a normal day.

Not sure about the items, though. I just had a go at buying a few.

1 Hard Stone gave me 5 Points (as did 1 Metal Powder) I don't think point differences matter.
2 Items gave me 10
3 Gave me 15
4 Gave me 20 and so on.

Think it's just x*5 x being the amount of items etc :P


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Tyranisaur
post Dec 27 2011, 08:03 AM
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QUOTE(Samoo @ Dec 27 2011, 01:44 PM) *
Actually you get an extra 5 grabs based on activity score not Proper Berries. Something like 5-10k can't remember which, but it seemed to be 5k on a normal day.

QUOTE(Big Bidoof @ Jul 27 2010, 02:07 PM) *
No. It's number of Shelter Passes * floor(((some number * interactions) + (some number * proper interactions))/some number) that get added, yup yup.

I really don't know where you get that shelter grabs for activity score idea from, when Big Bidoof has been kind enough to let us know exactly how the extra grabs work, apart from the hidden numbers.


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Barney Stinson
post Dec 27 2011, 04:05 PM
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I pretty sure there is amount of activity that you get from taking one of your daycare offsprings.


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Naixatloz
post Dec 27 2011, 05:13 PM
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QUOTE(Barney Stinson @ Dec 27 2011, 03:05 PM) *
I pretty sure there is amount of activity that you get from taking one of your daycare offsprings.

I took an egg out of the daycare just now and didn't get any activity points.


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Orenji
post Dec 27 2011, 07:57 PM
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150 for using Odd Incense. Someone might want to check it though happy.gif


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Erty
post Dec 28 2011, 06:43 PM
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QUOTE(Foudre @ Dec 28 2011, 01:57 AM) *
150 for using Odd Incense. Someone might want to check it though happy.gif

You activate your Odd Incense! Pokemon and eggs with which you've already interacted today will no longer recognize you...

activity score +150, you were right


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NTrinnu2
post Dec 29 2011, 11:13 AM
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wow that is very interesting. xD I'll be sure to bookmark it! grin.gif


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Caladrius
post Dec 29 2011, 01:36 PM
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Thanks so much for the effort that went into this! I´ve been wondering about the formula for a while.
And it´s always nice to find another motivation to do more proper interactions... nod.gif


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Tyranisaur
post Jan 1 2012, 11:38 AM
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Did anyone check if you get activity score for pass orbs? I think it would be a good idea to check after reset, as that is when pass orbs are awarded.


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