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Global PokédeX Plus Forums _ Rate My Team _ Individual Pokemon Ratings

Posted by: Black Ice Jun 5 2009, 06:20 PM

Basically, just post a Pokemon and its movesets rather than an entire team.

All other forum rules and restrictions apply. Offer not valid after 12/31/09. Contact store manager for more details.

Posted by: Rayquaza Jun 5 2009, 06:39 PM

This saves me from making a whole new thread!

[Latios] @ [NeverMeltIce]
[Levitate]
[Serious]
[EVs- um I'm not sure]
-[Dragon Claw]
-[Psychic]
-[Ice Beam]
-[Thunderbolt]

[Description of Pokemon]
This is a pokemon i'm using in Emerald, so I cant use Items like Wise glasses or expert belt.
It's really hard to get a timid nature for an one-off runaway like latios so I guess I'm stuck with serious.

Anyways, Latios is my Special sweeper, good for things like Heracross. Since I'm using him in the Battle fronteir, I won't run into things like Blissys, at least for normal people. A lot of the moves are self explanitory: Dragon claw and Phychic for stab, Ice beam to pwn dragons and thunderbolt to stop water types who usually know ice beam.

I;m worried about status effects and things. One small thing like thunder wave can put a dent in Latios' sweeping.
Advice?

Posted by: Black Ice Jun 21 2009, 08:28 PM

Okay, back from my vacation >>

Get a Soul Dew. I don't care how you do it, just get one. Soul Dew >>>> any other item in the game. If you can't get it, then Lum Berry or Leftovers are your next best options. All your moves are fine, but Psychic could be replaced by something like Calm Mind or Recover, since currently you have no means of recovery. For EVs, 4 HP / 252 SpA / 252 Spe will do fine. Most sweepers have EV spreads similar to that, just so you know.

Posted by: Gati Jun 21 2009, 09:53 PM


Lopunny @ Wise Glasses
Jolly
(not sure about EV's, I need more help understanding them shakefist.gif)
-Bounce
-Blizzard
-Jump Kick
-Thunderbolt

Description of Pokémon:
I'm currently using this Lopunny in my Platinum team and I also use her on Wi-Fi battles. She usually is my last hope against Pokémon that are tough to take down, she can survive plenty of moves that are very common and powerful such as Earthquake, Stone Edge and others.
Her variety of moves are either to take down or to inflict decent amount of damage to commonly use types. Bounce, for either fighting types or to avoid attacks that need two turns. Blizzard, for common use ground and dragon types. Jump Kick, for normal, steel, or rock types. and Thunderbolt for commonly use water types.

I know I need more experience (especially in EVs), I am also worried about her held item and Thunderbolt, I'm not sure what other held item or attack unsure.gif

Posted by: MDFang Jun 25 2009, 11:07 AM


If I were you, I'd go with Wide Lense instead of Wise Glasses. But that may be just me, because with these kind of pokemon, I don't like taking risks.
Wise Glasses raises the accuracy of special moves by 10%, which is quite usefull for blizzard, although she now still has the risk of getting damaged when Jump Kick misses. If it misses, you'll recieve recoil damage equal to 1/2 of the total damage that would've been dealt if it was a hit. Think of the great damage she would suffer if it were to be used on a rock/steel pokemon.

If you use Wide Lense, blizzard keeps its 70% accuracy, which can give you a disadvantage if you were to use it, and miss, several times in a row…
As an alternative, I would suggest Ice Beam. Even though it's not as powerfull as blizzard, and does not hit all enemies in double battles, it can still punch these dragon and ground pokemon you were talking about quite hard.

I might come up with more help. If so, I'll edit this.

Hope that helped.
~ Fang

Posted by: ImaPenguin95 Jun 27 2009, 08:13 AM

QUOTE(Gati @ Jun 22 2009, 02:53 AM) *

Lopunny @ Wise Glasses
Jolly
(not sure about EV's, I need more help understanding them shakefist.gif)
-Bounce
-Blizzard
-Jump Kick
-Thunderbolt

Description of Pokémon:
I'm currently using this Lopunny in my Platinum team and I also use her on Wi-Fi battles. She usually is my last hope against Pokémon that are tough to take down, she can survive plenty of moves that are very common and powerful such as Earthquake, Stone Edge and others.
Her variety of moves are either to take down or to inflict decent amount of damage to commonly use types. Bounce, for either fighting types or to avoid attacks that need two turns. Blizzard, for common use ground and dragon types. Jump Kick, for normal, steel, or rock types. and Thunderbolt for commonly use water types.

I know I need more experience (especially in EVs), I am also worried about her held item and Thunderbolt, I'm not sure what other held item or attack unsure.gif


Eh ... it seems you've got the wrong end of the stick with Lopunny. Lopunny is a support pokemon, not a sweeper. This means it uses its moveslots to support the team, rather than to go all out offense. May I suggest using :

Lopunny @ Choice Scarf
Jolly - Cute Charm ( Essential to the set )
252 HP / 40 Def / 216 Speed
- Switcheroo
- Thunder Wave
- Toxic
- Substitute

Possibly the Ultimate annoyer. You can use this as either a lead, or a mid game disruptor. The EVs give it maximum survivability, whilst 216 Speed EVs hit a jump point and allow it to outrun all positive nature base 100's. Cute Charm gives Lopunny the ability to use Choice Scarf, meaning it can switch in on a Mence DD and then slap a choice scarf on it as it proceeds to DD again, as most Mence will see Lopunny as set up fodder. This instantly forces a switch, which allows Lopunny to set up a sub and then use Toxic / Thunder Wave to cause even more havoc.

Hope I helped ^_^.gif

Posted by: Usagi Zakura Jun 27 2009, 10:29 AM

Maybe someone could give me tips on how to improve my Sceptile? cat.gif
I needed a grass-type for my party so its currently in training.


Sceptile @ Exp. Share (for training purposes... its only level 46 and I'm battling enemies over 60)
Overgrow
Hardy
???
-Leaf Blade
-Cut
-Pursuit
-Slam

Its moveset is still pretty much random moves its learned through level-up, I mostly end up using Leaf Blade which is its best (and only) grass-type move. It was learned Cut while traveling one day to get past bushes.
Tips on other moves to give it (and how to get them..) would be appreciated:3 Note I don't really use defensive moves which only lower/heighten a Pokčmon's status and don't cause damage so I have no intention of teaching it that.

Posted by: ImaPenguin95 Jun 27 2009, 01:12 PM

QUOTE(Usagi Zakura @ Jun 27 2009, 03:29 PM) *
Maybe someone could give me tips on how to improve my Sceptile? cat.gif
I needed a grass-type for my party so its currently in training.


Sceptile @ Exp. Share (for training purposes... its only level 46 and I'm battling enemies over 60)
Overgrow
Hardy
???
-Leaf Blade
-Cut
-Pursuit
-Slam

Its moveset is still pretty much random moves its learned through level-up, I mostly end up using Leaf Blade which is its best (and only) grass-type move. It was learned Cut while traveling one day to get past bushes.
Tips on other moves to give it (and how to get them..) would be appreciated:3 Note I don't really use defensive moves which only lower/heighten a Pokčmon's status and don't cause damage so I have no intention of teaching it that.


If this is for competitive play ( which I dont think it is ) you can use one of these :

Sceptile @ Leftovers
Timid
Overgrow
252 HP / 6 SpAtk / 252 Speed
- Leech Seed
- Substitute
- Hidden Power Fire
- Energy Ball / Protect

Standard sub seeding set. Needs no explantion.

Or

Sceptile @ Leftovers or Life Orb
Jolly
Overgrow
6 HP / 252 Atk / 252 Speed
- Swords Dance
- Leaf Blade
- Crunch
- Brick Break

Swords Dance sweeper. Crunch and Brick break give perfect coverage and Leaf Blade provides a nice stab move.


Since this looks like an in game pokemon, might I suggest :
- Leaf Blade
- Thunder Punch
- Crunch ( the cpu barely ever switches )
- Dragon Claw or Brick Break

Posted by: Usagi Zakura Jun 27 2009, 01:36 PM

QUOTE(ImaPenguin95 @ Jun 27 2009, 08:12 PM) *
Since this looks like an in game pokemon, might I suggest :
- Leaf Blade
- Thunder Punch
- Crunch ( the cpu barely ever switches )
- Dragon Claw or Brick Break

Crunch is a pretty nice move but it can't learn it.
Not without breeding at least which takes too long... not just because I don't want to train a Treecko from the beginning but also because all my Treeckos are male.

Posted by: ImaPenguin95 Jun 28 2009, 01:59 AM

QUOTE(Usagi Zakura @ Jun 27 2009, 06:36 PM) *
QUOTE(ImaPenguin95 @ Jun 27 2009, 08:12 PM) *
Since this looks like an in game pokemon, might I suggest :
- Leaf Blade
- Thunder Punch
- Crunch ( the cpu barely ever switches )
- Dragon Claw or Brick Break

Crunch is a pretty nice move but it can't learn it.
Not without breeding at least which takes too long... not just because I don't want to train a Treecko from the beginning but also because all my Treeckos are male.

Then I'd say use Leech Seed or Night Slash.

Posted by: Tenebrae Jun 30 2009, 01:48 PM

Togekiss @ Leftovers
Serene Grace
Calm
252 HP/252 Sp Def/6 Def
-Air Slash
-Roost
-Substitute
-Thunder Wave


Air slashes 30% flinch rate increases to 60%. Substitue then use Thunder Wave, Roost to restore HP.

Posted by: Flamewire Jun 30 2009, 02:58 PM

I really don't see the use of Substitute on that set. Use Aura Sphere over it, or Nasty Plot is another option.

Posted by: Gati Jul 5 2009, 10:50 PM

QUOTE(ImaPenguin95 @ Jun 27 2009, 06:13 AM) *
Eh ... it seems you've got the wrong end of the stick with Lopunny. Lopunny is a support pokemon, not a sweeper. This means it uses its moveslots to support the team, rather than to go all out offense. May I suggest using :

Lopunny @ Choice Scarf
Jolly - Cute Charm ( Essential to the set )
252 HP / 40 Def / 216 Speed
- Switcheroo
- Thunder Wave
- Toxic
- Substitute

Possibly the Ultimate annoyer. You can use this as either a lead, or a mid game disruptor. The EVs give it maximum survivability, whilst 216 Speed EVs hit a jump point and allow it to outrun all positive nature base 100's. Cute Charm gives Lopunny the ability to use Choice Scarf, meaning it can switch in on a Mence DD and then slap a choice scarf on it as it proceeds to DD again, as most Mence will see Lopunny as set up fodder. This instantly forces a switch, which allows Lopunny to set up a sub and then use Toxic / Thunder Wave to cause even more havoc.

Hope I helped ^_^.gif

Yeah I'm new in all this competitive thing sweat.gif
I am improving my team but thanks for the heads up konata.gif

Posted by: ImaPenguin95 Jul 6 2009, 11:42 AM

QUOTE(Tenebrae @ Jun 30 2009, 06:48 PM) *
Togekiss @ Leftovers
Serene Grace
Calm
252 HP/252 Sp Def/6 Def
-Air Slash
-Roost
-Substitute
-Thunder Wave


Air slashes 30% flinch rate increases to 60%. Substitue then use Thunder Wave, Roost to restore HP.


God. When Black Ice said post a pokemons moveset and EVs, I dont think he meant rip them from smogon. I mean seriously.

Try this instead :

Togekiss @ Leftovers
Serene Grace
Calm
228 HP / 176 SpDef / 106 Speed
- Air Slash
- Roost
- Substitute / Aura Sphere
- Thunder Wave

The HP EVs give the maximum leftovers recovery point for Togekiss. 176 SpDef, being a jump point, is pretty much self explanatory. The Speed EVs may seem wierd and out of place, however, they allow you to outrun Adamant TTar. This means, as long as you know the opponents Ttar is a DDTar, you can outrun and paralyze it, rendering it practically uselss. The Speed EVs also help you outrun most walls, meaning you dont need to paralyze them and you can just fire off stabbed air slashes.
With the moveset, I used yours however, you could use Aura Sphere to hit thosee annoying steels and TTar harder.

Posted by: Gati Aug 6 2009, 01:10 AM

How about this Shuckle??

Shuckle (Chuck)
Item: Leftovers
Ability: Sturdy
Nature: Relaxed (+Def/-Speed)
EVs: 6 Hp, 252 Def, 252 SpDef
-Toxic
-Protect
-Gyro Ball
-Power Trick

Posted by: orochi mello Aug 6 2009, 03:35 AM

lucario:lv.57
holding:blackbelt
nature:quite
ability: inner focus


dark pulse
aura sphere
close combat
dragon pulse


attck:154
defence:101
sp.atk:168
sp.def:100
speed:117


so how is it???? cat.gif

Posted by: Black Ice Aug 6 2009, 09:49 AM

QUOTE(Gati @ Aug 6 2009, 01:10 AM) *
How about this Shuckle??

Shuckle (Chuck)
Item: Leftovers
Ability: Sturdy
Nature: Relaxed (+Def/-Speed)
EVs: 6 Hp, 252 Def, 252 SpDef
-Toxic
-Protect
-Gyro Ball
-Power Trick


Shuckle really needs all the HP it can get. I don't know how well Power Trick works, but it seems like a gimmick move to me. Maybe Encore or Stealth Rocks could replace it, but if it works for you then that's fine.

EVs: 252 HP / 208 Def / 28 SpD

Posted by: Hedgietto Aug 9 2009, 06:51 PM

How's this:

Aerodactyl aerodactyl.gif

Pressure

Jolly (+Spd, -SpAtk)

252 Atk/ 252 Spd/ 4 HP

Choice Band

Stone Edge
Ice Fang
Aqua Tail
Earthquake



Posted by: Black Ice Aug 9 2009, 07:46 PM

Looks good. Fire Fang could go over Ice Fang since Stone Edge covers Flying-types and Fire Fang itself covers Grass, though. It also provides coverage against Skarmory, Bronzong, and Jirachi.

Posted by: Axel Aug 10 2009, 07:32 PM

Blaziken @ Quick Claw
Ability: Blaze
Nature: Impish
EVs: (I have tried and failed to understand this concept on numerous occasions -_-2.gif)

Moveset:
Flamethrower
Earthquake
Aerial Ace
Sky Uppercut

I don't battle over WiFi or with other people at all, so this is purely for in-game purposes, namely the Battle Tower. She's often used as a lead, and to take out most Pokémon with high HP and Defense. I consider her to be my powerhouse, but I was just wondering if there were any improvements that would be worth making to her?
I'm usually terrible at picking items so I gave her a Quick Claw to have her hit hard and fast.

Posted by: Infernape23 Aug 13 2009, 09:08 AM

Lucario Lvl100
Item: Stone Plate
Moveset:
Dragon Pulse
Aura Sphere
Rock Slide
Earthquake

Posted by: tooth69 Aug 16 2009, 08:26 PM

[sceptile] @ [amulet coin]
[brave]
[EVs- I forget]
-[strength]
-[aerial ace]
-[rock smash]
-[return]

[Description of Pokemon]

This is my best pokemon and it is sapphire. I am fighting the E4 and definently working on leveling it up to 100. It's my big hitter and I always use it first.

stats:

lvl (I know to get it to 100): 75
hp: 217
attack: 180
defense: 134
SpA: 183
SpD: 152
spe: 201
exp pts: 440000
next lvl: 7591

Posted by: Suikun Aug 16 2009, 10:07 PM

You seriously don't need all the [] things, it just makes it look weird.

First off, if it's Sapphire then you should be using a special set. At least have Leaf Blade in there. Rock Smash sucks, so consider replacing that. Thunderpunch is another decent special move, but I dunno if Sceptile can learn it without an Emerald tutor. There isn't really much else, but Leech Seed can be used to regain health and Hidden Power Electric would work if you can't get Thunderpunch. Hidden Power Ice and Fire both work as well.

Also, Sceptile should be holding a Leftovers and Timid/Modest nature with 4 HP / 252 SpA / 252 Spe. Possibly a bit more HP and less Speed, but it should be pretty similar to that.

Posted by: tooth69 Aug 17 2009, 11:09 AM

QUOTE(Suikun @ Aug 16 2009, 10:07 PM) *
You seriously don't need all the [] things, it just makes it look weird.

First off, if it's Sapphire then you should be using a special set. At least have Leaf Blade in there. Rock Smash sucks, so consider replacing that. Thunderpunch is another decent special move, but I dunno if Sceptile can learn it without an Emerald tutor. There isn't really much else, but Leech Seed can be used to regain health and Hidden Power Electric would work if you can't get Thunderpunch. Hidden Power Ice and Fire both work as well.

Also, Sceptile should be holding a Leftovers and Timid/Modest nature with 4 HP / 252 SpA / 252 Spe. Possibly a bit more HP and less Speed, but it should be pretty similar to that.



1: I'm way past leafblade sad.gif

2: rock smash is an HM but I got the one with move deleter yayzorz!

3: ya. I got ruby, sapphire, and emerald but I need to get a trade cable

4: I don't know how to get the TM for leech seed.

5: hidden power electric/fire/ice? i've never heard of them. If you're talking about hidden power he doesn't have it yet.

6: would you like me to list his stats? and I can't get leftovers either :|

7: I have my gameboy so I can list the empty stuff. look for the edit in my post.

Posted by: Suikun Aug 17 2009, 02:54 PM

1. Leaf Blade can be relearnt, you just need to find a Heart Scale and find the move relearner in Fallarbor.
2. wat
3. Go borrow a friend's, then.
4. Leech Seed is an egg move, I think. You'll have to breed and start over. You probably messed up on the EVs and nature anyways, so unless you want a weak Sceptile, you should do it.
5. It's Hidden Power >.> Each individual Pokemon has its own type (Fire, Ice, etc.). Hopefully your Sceptile is one of those three I listed in my previous post.
6. Leftovers can be found in that one boat that goes to Slateport/Lilycove, just check out the trash cans.
7. Empty stuff? wat

Posted by: tooth69 Aug 17 2009, 04:12 PM

1: umm... could you kinda point out the move relearner's house?

2: nevermind.

3: no friends with GB

4: what does a sceptile breed with? or should i trade?

5: EDIT: sceptile has that hidden power where red orbs fly out from him.

6: that's after the E4. I still gotta do that.

7: reread my sceptile's stuff.

Posted by: Suikun Aug 17 2009, 06:04 PM

I don't see how posting your stats would help, since I have no idea what your nature is, what IVs you have, or what EVs your Sceptile has.


....you know what, forget it. If you're not doing any competitive battling then there's really no point in posting in this thread or even forums. Pretty much anything works in-game, so you should do well enough as long as you don't try to do the Battle Tower.

If you seriously want to learn, then I advise you to learn how to use Google. Most questions you just asked are answered by a very simple Google search.

Posted by: tooth69 Aug 17 2009, 06:35 PM

umm... sure... It's been said that sceptile breeds with whishmur... I'm wondering...

BTW it's a brave nature.

uhh... instead of asking i'll just look for the move relearner.

Posted by: Berry Eon Aug 19 2009, 01:51 AM

Nickname: Royale
Species: Luxray
Item: Its that coin thing that doubles the amount of money you get
lvl: 50
Moves: (These may be wrong, I don't have my game with me)
Crunch
Bite (which may have been changed, I can't remembor
Thunder Fang
Discharge

Okay, I'm very proud of Royale (Roy-allll). I caught him as a lvl 3 in platium. I'm going to be using him, my very powerful torterra (F, Iyanne), my very helpful Manaphy (M, Prince) and my beloved Lucario (M, Vyi) to battle the final gym leader (electric). Any advice you have for me? I can give you the other's info if you want.

EDIT: Woops, forgot: I also have a giratina I'm going to be using

Posted by: Suikun Aug 19 2009, 09:15 AM

For in-game purposes, any Pokemon should work against the final gym leader. Obviously, you would need to be levelled properly. I think 50 is fine.

I would replace Discharge with Thunderbolt, and replace Bite with something else since Crunch is infinitely better and you should never use Bite instead of Crunch whenever possible anyways.

Posted by: Silverwing Aug 27 2009, 12:09 PM

Swampart @ leftovers

Ability: torrent

nature: carefull

Evs: 252HP/126Def/126Spec Def

Moves:

-Toxix
-Protect
-Counter
- ????

I was thinking of maybe avalanche for the last. But I want something better, something that compliments his other moves. I'm trying to avoid the tanking sets becuase I want him to be unique to catch people by surprize.

Posted by: Suikun Aug 27 2009, 03:02 PM

Probably Waterfall or Earthquake? You really need an attacking move.

Posted by: Chari Sep 11 2009, 11:46 AM

Chari
Species: Glascor
Item: Black Glasses
Narure: Rash
Moves:
Night slash
Sword Dance
Fire Fang
Poison Jab

Posted by: Dar Ksereth Sep 23 2009, 03:29 AM

QUOTE(Chari @ Sep 11 2009, 12:46 PM) *
Chari
Species: Glascor
Item: Black Glasses
Narure: Rash
Moves:
Night slash
Sword Dance
Fire Fang
Poison Jab

i see no ev's, but gliscor should at least get earthquake, for heavy stab and leftovers due to his high defence, poison jab is totally useless, if you want to poison, get toxic.

night slash covers nothing, you could get ice fang, because a salamence or dragonite can set up on you and kick you hard.

fire fang is okay for ice.

Posted by: Suikun Sep 23 2009, 06:57 AM

Swords Dance or Roost could also be useful, for either more power or more bulkiness. Fire Fang isn't really all that useful.

Posted by: Dar Ksereth Sep 23 2009, 11:33 AM

QUOTE(Suikun @ Sep 23 2009, 07:57 AM) *
Swords Dance or Roost could also be useful, for either more power or more bulkiness. Fire Fang isn't really all that useful.

my psp ran out of posting space, but what i mean is that fire fang is okeyish, the good thing is that it can take care of ice types, but overall, is too weak, i like to run this set on my sandstorm team:

Leftovers
HyperCutter (i use the other one, but that is cause it is a sandstorm team)

252HP, 252 Def, 6 Spd
Earthquake
Toxic
Roost
Swords dance

i just poison the enemy, with his defenses, i go earthquake/roost. and een if the opponnent switches when he sees gliscor, they never send a steel type (except the ocasional bold user of lucario and skarmory, which is this set's nightmare.)

this other set is quite funny too:

jolly
252 HP / 40 Def / 216 Spe
knock off
toxic
roost
taunt

people bashed me when i used this, i taunt the enemy, knock off their items, poison them, and then i procceed to heal myself, mixed with trying to predict the enemy when he will switch with randomly thrown taunts, they have to choose between losing their stat ups (and possibly their items) or keep stalling my roosts, this also opens up to many offensive switches while the enemy is taunted, as are SDscizor and DDtar

Posted by: EpicLunatic Oct 3 2009, 12:56 PM

okay then, i dont know about the EVs of clefable, but meh. its not complete yet, im planning on getting a seismic toss, a trick and a toxic orb for ultimate annoyance XD

Clefable
Sassy
Magic guard (had to catch like 12 cleffas to get it <.<)
Silk scarf

Return
Ice Beam
Moonlight
Cosmic Power
---
after modding it

Magic Guard
Toxic orb

Seimic Toss
Trick
Moonlight
Cosmic power
-----------------

i love me clefable, even without the Trick set. it works wonders with special sweepers, and even physical ones once it got 3 or more CPs going

Posted by: JUiCE Oct 16 2009, 02:45 PM

^ why didnt you just breed for one :/ plus u wouldnt have a difficulty getting the nature with breeding, and better IV's


Posted by: EpicLunatic Oct 25 2009, 01:10 PM

hmm yeah.. for that reason ive decided to breed and start over with it. along with that, im setting up a competitive team

Posted by: CaptainX24 Oct 29 2009, 05:57 PM

Tyranitar
Item: Hard Stone
I don't know what its EVs are.
-Earthquake
-Rock Slide
-Hyper Beam
-Crunch

I currently have this guy on Emerald but I might bring him to 4th gen some day. For now, I mainly want EVs and moves good for Battle Frontier. Particularly Battle Tower.

The moves obviously need some work, but they're pretty good IMO. I can easily breed myself some Larvitars if this guy needs to be "re-done," which I'm sure he does.

Posted by: binderboy23 Dec 4 2009, 08:46 PM

whats a good level to evolve a laritar if it has all the moves i want it to



"LARVITAR TIL THE END"

Posted by: Black Ice Dec 5 2009, 04:51 PM

As soon as possible? Obviously if it has all the moves you want, then making its stats go much higher would be better than leaving it in a weak stage.

Posted by: Aten Dec 17 2009, 04:32 PM

From Blue Version:

Slowbro @ ---
---
---
Evs are different in G1 Games...
-Surf
-Psychic
-Amnesia (From Pokemon Stadium)
-Mega Punch

Posted by: Vox Feb 15 2010, 06:51 PM

I hope this isn't considered bumping a dead topic, but I don't want to post a whole new topic just for this set...

@Focus Sash
Jolly
252 Attack / 252 HP / 4Def

-Toxic Spikes
-Counter
-Sucker Punch
-Earthquake

I designed this set for a Bruno themed team, and I needed a Toxic Spiker, and this was the only Pokemon there was. I figured that he had decent enough Speed to get both down if I was facing a typical suicide lead (SRocks followed by Boom). However, it has access to a pretty devastating combo in Counter and Sucker Punch. Also, I've come across a few DDMence and DDos leads lately on Shoddy that focus solely on statting up to try and get a decent sweep early game. However, after Spiking, Nidoking can Counter their attack, survive, and then outspeeed and KO with Sucker Punch (obviously this is only required if they have Focus Sashes themselves, which they rarely do.) It's a gimmick, but it's good fun. Roserade is the clear superior choice, but in UU, (Roserade's still OU, right?) King does this fairly well, I feel.

Posted by: ArcanineGirl Feb 22 2010, 08:42 PM

It seems that this thread is basically inactive, but I'll post here first to avoid rule infringements.

Pokemon: Level 100 Articuno (shiny, not that it affects anything, but that makes it way more awesome)

Stats:
HP - 367
Attack - 209
Defense - 234
Sp. Attack - 183
Sp. Defense - 257
Speed - 260

Moves:
Ice Beam
Blizzard
Sheer Cold
Mind Reader

Held Item: Still to be decided. Considering Focus Band/Sash, NeverMeltIce/Icicle Plate, Leftovers, or some berry. Suggestions welcome.

Note: This is on my Platinum game, migrated from FireRed, I think. It's going to be used for battling at Pokemon League (real life weekly meeting to battle, trade, compete, and team up.) Right now I've got an offensive moveset for it, but I'm considering teaching it Rest or Recover. With Articuno's above average defensive capabilities, I'm thinking Mind Reader-Sheer Cold should take out just about anything.

Posted by: Black Ice Feb 22 2010, 10:27 PM

Uhhh...no need for both Ice Beam and Blizzard. And Sheer Cold is one of those banned moves. Which makes Mind Reader useless. So now you are down to one move. Ice Beam or Blizzard. Take Ice Beam, since it has more PP, which is more suitable for a wall like Articuno.

This...also seems to be an in-game Pokemon. Not competitive. Your stats, to put it bluntly, suck. Your Special Attack stat isn't even legal. The lowest possible Special Attack for an Articuno is 203. You have 183.

Anyways, Leftover is really the only good item for Articuno. So now we've decided that. Unfortunately, you didn't post your nature, which was kinda required. So I can't say anything about that.

Looks pretty helpless, actually. It's shiny, which means you probably don't want to give it up. So whatever nature it has now is permanent.

Anyways, onto...whatever you can do with it.

Give it Ice Beam, Toxic, Roost, and maybe Hidden Power if you're lucky to get a good type. If not, then Substitute or Reflect.

Honestly, Articuno sucks. It's not suited for offensive play, and defensively it's pretty useless. I wouldn't use it if I were you.

Posted by: Tatatorterra Apr 24 2010, 01:55 PM

This is my Tyranitar in Diamond:

T-Bone (Tyranitar) - Wide Lens
Sands Stream
Adamant - 252atk; 252def; 6sdef.
Earthquake
Crunch
Stone Edge
Dragon Dance

(I had to hatch around 70 eggs to get it... @_@')

Posted by: LuxordX May 16 2010, 09:30 AM

move all the def EV's to speed on that tyranitar

Posted by: MrHedge64 May 27 2010, 03:35 PM

...Hi?

Spiritomb @ Life Orb/ Wise Glasses
Pressure
Evs: 255 Sp.Atk 255 Sp.Def
Moves:
Dark Pulse
Shadow Ball
Nasty Plot
Hypnosis

Set up Nasty Plots, go for sweep. Simple.

Posted by: Ace Trainer Chaos Jun 3 2010, 12:21 PM

Garchomp @ Life Orb
Sand Veil
Adamant
252 Attack/252 Speed/4 HP
- Dragon Claw
- Earthquake
- Crunch
- Fire Fang
This is for the Battle Tower, single battle. Sneaking in an Uber... heheh. Anyway, he's a physical sweeper without any support from other Pokemon. Dragon Claw is for Salamence, Dragonite, other Garchomp, and other expected Dragon-type Pokemon, a long with STAB.
Earthquake serves as a stronger attack that also has STAB. It also helps with higher defensive Rock and Steel-type Pokemon.
Crunch is probably the least helpful of Garchomp's attacks. Mainly for type coverage, it adds Psychic and Ghost to the super-effective list.
Fire Fang was originally to help against Ice-types, but I haven't encountered very many Ice-type Pokemon, so that plan failed. It has proven to be helpful against Shedinja and has sped-up battles against Grass-types. I'm pondering on whether I should replace this with Brick Break. Brick Break's more powerful, would help counter support Ninjask, it - unlike Fire Fang - is normal effective against Ice, but doesn't help much in terms of super-effectiveness.

Posted by: roserade fan Jun 11 2010, 10:10 AM

Rhyperior @ focus sash
Solid rock
Adamant
Hp :199
Atk :211
def :161
Sp.atk:55
Sp.def:75
Spd :48

Moveset
Rock wrecker
Earthquake
Megahorn
Sword dance

My rhyperior work mainly as a late game sweeper or a switch-in for my scout staraptor.Good at taking physical attack and focus sash was giving incase i'm agansting water type.It was my powerhouse works well with my choice band staraptor when facing electric types,it has won himself many battle tower ribbon except for two! I love to use it for battle tower,however i was never able to get to the second Palmer and wifi!

Need some advice to improve and to get those cursed ribbon of palmer!

Posted by: pkmnjohn Jul 9 2010, 04:26 AM

QUOTE(Rayquaza @ Jun 6 2009, 03:39 AM) *
This saves me from making a whole new thread!

[Latios] @ [NeverMeltIce]
[Levitate]
[Serious]
[EVs- um I'm not sure]
-[Dragon Claw]
-[Psychic]
-[Ice Beam]
-[Thunderbolt]

[Description of Pokemon]
This is a pokemon i'm using in Emerald, so I cant use Items like Wise glasses or expert belt.
It's really hard to get a timid nature for an one-off runaway like latios so I guess I'm stuck with serious.

Anyways, Latios is my Special sweeper, good for things like Heracross. Since I'm using him in the Battle fronteir, I won't run into things like Blissys, at least for normal people. A lot of the moves are self explanitory: Dragon claw and Phychic for stab, Ice beam to pwn dragons and thunderbolt to stop water types who usually know ice beam.

I;m worried about status effects and things. One small thing like thunder wave can put a dent in Latios' sweeping.
Advice?



I would replace ice beam/dragon claw for safegaurd.(dragon types are weak to dragons and safegaurd stops the status)

Posted by: TyraniBoah Aug 3 2010, 10:18 AM

Kingdra@life orb
Mild
Swift Swim
120 Atk / 230 SpA / 156speed
DRAGON DANCE
Outrage
Hydro Pump
Dragon Pulse

This is a moveset, I plan to use when I buy SoulSilver and a new DS. I have been out of battling for ages, but I would like to know, would this set actually work? The main part of this set, is the special moves, I suppose I could take out some EVs out of spattack and put them into attack because of the nature. Hydro Pump is for raw power, instead of surf. Draco Meteor isn't there because I want this to not just be a hit and run pokemon, but something that can stay in for a while. I may consider taking some EVs out, of speed and putting it into HP, to make it a little bit more bulkier. This set is meant to be a mixed bulkly sweeper.

Posted by: Pendmx Aug 7 2010, 07:46 PM

Maybe I need some advice on Lighting (Ampharos) from SoulSilver

Level 63
Item: Amulet Coin (lord, I can NEVER get enough money. She's my strongest, and will therefore, always participate in battles. I think its a neat jynx)
Ability: Static (for annoyance)
Nature: Bold
Moveset:
Thunderpunch
Rock Climb
Discharge
Signal Beam

HP: Hrmm... about 124?
Attack: Suppose... 101?
Defense: Say... 104?
Sp. Attack: 144
Sp defense: 123
Speed: 100

By the way, don't harshly insult me on it. I'm very proud of it. After all, it's my piggybank $$$!

Posted by: Black Ice Aug 9 2010, 08:42 PM

Thunderpunch and Rock Climb are useless on a Pokemon without any physical attacking stat. There's not much to replace it with. Thunder Wave helps your entire team out. I'm not sure what else you could use. Focus Blast, maybe. Keep Signal Beam and replace Discharge with Thunderbolt.

Posted by: Munchy Lax Aug 19 2010, 02:49 PM

What's the Best way to level up my Shednja?

Other than Destroying pokemon who cant harm it because of it's Wonder Guard.

Posted by: Black Ice Aug 19 2010, 02:52 PM

EV train it in Attack and Speed. Or just Attack.

Posted by: si6x12 Sep 26 2010, 09:53 PM

This is a set for an Azelf that I am owning my friends with using in competitive battles.

Azelf Lv.100 @Life Orb
Nature: Naive
EV's: idk
Ability: Levitate
Moves:
Psychic
HP Fighting
Explosion
Flamethrower

Ultra simple. Bring it in late game, and own the universe.

Posted by: Larskrot Jan 10 2011, 03:32 PM

QUOTE(Black Ice @ Aug 6 2009, 03:49 PM) *
QUOTE(Gati @ Aug 6 2009, 01:10 AM) *
How about this Shuckle??

Shuckle (Chuck)
Item: Leftovers
Ability: Sturdy
Nature: Relaxed (+Def/-Speed)
EVs: 6 Hp, 252 Def, 252 SpDef
-Toxic
-Protect
-Gyro Ball
-Power Trick


Shuckle really needs all the HP it can get. I don't know how well Power Trick works, but it seems like a gimmick move to me. Maybe Encore or Stealth Rocks could replace it, but if it works for you then that's fine.

EVs: 252 HP / 208 Def / 28 SpD

I agree with u on the power trick thing, if he really wants a move like that, he needs to use power share, its like the better power trick (i think confused.gif ) here is a vid of TFS using a shuckle with power share: http://www.youtube.com/watch?v=sXvVMzXiQjo yourmove.gif it begins at: 4:59 but i suggest watching the whole vid wink.gif

Posted by: ShinyDaikenki2937 Feb 28 2011, 09:21 PM

Empoleon

Brine
Hydro pump
Hydro Cannon
Blizzard

Posted by: Mister Blah Mar 1 2011, 04:44 PM

Mewtwo

HP: 352
Attack: 255
Defense: 192
Sp. Attack: 383
Sp. Defense: 193
Speed: 369

Aura Sphere
Ice Beam
Hyper Beam
Fire Blast

Holding: Life Orb

Posted by: Brenden123 Mar 22 2011, 11:26 PM

i'd smash.

Posted by: Chaft Jul 10 2011, 05:58 PM

Scizor


Nature: Adamant
Item: Occa Berry
Ability: Technician
EVs: 4 HP/ 252 Attack/ 252 Defense

Moves:
Bullet Punch
Bug Bite
Swords Dance
Superpower

Bug Bite (60) and Bullet Punch (40) get the Technician Boost, making Bug Bite stronger than X-Scissors. (90>80) Swords Dance performs offense boost, and Superpower covers a few type sets Scizor cannot handle. Occa Berry gives him a second chance against Fire, if he is lucky.

He is in Pokemon Black, but he's from Heartgold.

Notes: I can't use Life Orb on Scizor, since it belongs to someone else in his team.

Posted by: Altaica Jul 23 2011, 11:05 AM

luxray.gif
Nickname: Kim
Grender: Female
Level: 90
Nature: Quircky
Move set: Discharge - Crunch - Thunder - Flash
Hp: 260
Attack: 259
Defence: 174
Sp. Atk: 214
Sp. Def: 161
Speed: 167
Ability: Intimidate
Held item: Magnet
_________________________________________________

lucario.gif
Nickname: Rio
Grender: Male
Level: 77
Nature: Mild
Move set: Aura Sphere - Dark Pulse - Force Palm - Bone Rush
Hp: 220
Attack: 206
Defence: 127
Sp. Atk: 225
Sp. Def: 121
Speed: 175
Ability: Inner Focus
Held Item: Black Belt
_________________________________________________

charizard.gif
Nickname: Zard
Grender: Male
Level: 80
Nature: Hasty
Move set: Flamethrower - Fly - Dragon Claw - Cut
Hp: 233
Attack: 160
Defence: 149
Sp. Atk: 211
Sp. Def: 156
Speed: 203
Ability: Blaze
Hold Item: Flame Plate
_________________________________________________

gardevoir.gif
Nickname: Voire
Grender: Female
Level: 69
Nature: Admant
Move set: Psychic - Psyshock - Shadow Ball - Protect
Hp: 188
Attack: 132
Defence: 120
Sp. Atk: 193
Sp. Def: 191
Speed: 144
Ability: Trace
Hold Item: Twisted Spoon.
_________________________________________________

entei.gif
Nickname: Entei
Grender: none
Level: 74
Nature: Hasty
Move set: Flamethrower - Extrasensory - Lava Plume - Stomp
Hp: 291
Attack: 217
Defence: 136
Sp. Atk: 161
Sp. Def: 144
Speed: 191
Ability: Pressure
Hold Item: Zoom Lens
_________________________________________________

:samurott:
Nickname: Kendo
Grender: Male
Level: 68
Nature: Modest
Move set: Surf - Dive - Ice Beam - False Swipe
Hp: 228
Attack: 166
Defence: 141
Sp. Atk: 198
Sp. Def: 108
Speed: 130
Ability: Torrent
Hold Item: Mystic Water

Posted by: Zebastraikou Jul 23 2011, 01:26 PM

Raikou
Nature: Rash
Item: Air Balloon
Ability: Pressure
EVs: 4 SpDef/ 252 SpAtt/ 252 Speed

Moves:
Aura Sphere
Thunder
Crunch
Extrasensory

Posted by: Altaica Oct 26 2011, 04:14 AM

Specis: Luxray luxray.gif
Name: Kim
Gender: Female
Level: 91
Nature: Bash
Moves: Thunder - Discharge - Crunch - Thunder Fang
Ability: Intimidate
Caught in: Sinnoh Route 3 Diamond
Caught at level: 3
Games traveled through: Diamond - Platinum - Diamond - SoulSilver - Heart Gold - Soul Silver - Diamond - White.

She traveled to help beating the champ and help fill pokedex xD.gif

Posted by: Me Gusta Oct 27 2011, 07:18 PM

QUOTE(Chaft @ Jul 10 2011, 03:58 PM) *
Scizor


Nature: Adamant
Item: Occa Berry
Ability: Technician
EVs: 4 HP/ 252 Attack/ 252 Defense

Moves:
Bullet Punch
Bug Bite
Swords Dance
Superpower

Bug Bite (60) and Bullet Punch (40) get the Technician Boost, making Bug Bite stronger than X-Scissors. (90>80) Swords Dance performs offense boost, and Superpower covers a few type sets Scizor cannot handle. Occa Berry gives him a second chance against Fire, if he is lucky.

He is in Pokemon Black, but he's from Heartgold.

Notes: I can't use Life Orb on Scizor, since it belongs to someone else in his team.

in that case i would recommend either leftovers or a lum berry. i might also think about replacing superpower or swords dance with roost. superpower is quite tricky because if you're fighting a special attacker and don't ohko it then u got some problems.. and u still have some problems with pokemon like heatran that can easily get rid of this scizor. as seeing u gave him defense instead of speed it is better to replace superpower with roost and maybe replace swordsdance with pursuit

Posted by: StarandBee Mar 11 2012, 07:21 AM

Gliscor
Hold item: right now none
Ability: Hyper Cutter
Careful nature
(not sure about the Evs...)
Moves:
-Acrobatics
-Earthquake
-Night Slash
-X-Scissors

uhhh i know right away this should be better somewhat...
But anyways, Acrobatics is good when he isn't holding an item, Earthquake is good as long as i'm not using it in double or triple battles, and Night Slash has a good critical hit. I sort of need a move to tackle water types, so i'm thinking Thunder Fang perhaps instead of X-Scissors. Any other suggestions would be good.

Posted by: Love Shaymin xx Mar 28 2012, 11:12 AM

Chandelure @ (not sure yet xP)
Flash Fire
Rash
252 Sp.Atk/150 Sp.Def/108 Speed
-Will-O-Wisp
-Psychic
-Shadow Ball
-Flamethrower

Will-O-Wisp to annoy them at the beginning, Shadow Ball and Flamethrower for STAB and Psychic for coverage. I gave it 252 Special Attack EVs to completely max out it's Special Attack (Chandelure has highest non-legend Special Attack, and Rash raises it). The 150 Special Defence EVs are to balance out it's nature. The 108 Speed is to make it attack first which is useful.

Posted by: torchie Apr 8 2012, 10:39 PM

To avoid having to make a whole thread about a single Pokemon I'm curious about, I decided to post it here instead.
The Pokemon is in Pokemon White, and I don't have any access to Gen. IV moves that weren't transferred over from D/P/Pt./HG/SS (namely, Dark Pulse, in this Pokemon's case), as well as most non-Unova Pokemon. I have not trained it to Level 100 yet, but I'm working on it right now. I need to reset the EV's soon as well, as it will be used in competitive play soon (as soon as I can get myself a second DS for trading purposes).

Hydreigon @None (yet) -Leftovers or Life Orb?-
Serious Nature | Lv. 69
Stats (not EVs)- HP: 219 | Attack: 213 | Defense: 159 | Special Attack: 187 | Special Defense: 149 | Speed: 169
-Flamethrower
-Crunch
-Dragon Pulse
-Work Up

Flamethrower for Ice types and coverage against bug types, Crunch for STAB (and I don't have access to Dark Pulse, as well as Seviper, which is about the only Pokemon capable of learning Dark Pulse in Gen. IV that is compatible with Hydreigon), Dragon Pulse for another STAB, and Work Up is just a placeholder. I'm thinking of doing either Acrobatics for Fighting types, Thunder Wave for annoying, or Surf for diversity (and for Heatran, who would otherwise just wall this moveset). I pretty much need a suggestion for the fourth move. ^^;

Posted by: The Neverending Meep Jun 25 2012, 07:58 AM

QUOTE(Love Shaymin xx @ Mar 29 2012, 04:12 AM) *
Chandelure @ (not sure yet xP)
Flash Fire
Rash
252 Sp.Atk/150 Sp.Def/108 Speed
-Will-O-Wisp
-Psychic
-Shadow Ball
-Flamethrower

Will-O-Wisp to annoy them at the beginning, Shadow Ball and Flamethrower for STAB and Psychic for coverage. I gave it 252 Special Attack EVs to completely max out it's Special Attack (Chandelure has highest non-legend Special Attack, and Rash raises it). The 150 Special Defence EVs are to balance out it's nature. The 108 Speed is to make it attack first which is useful.


Is this being used for competitive at all?

I can understand your reasoning for wanting to balance out the SDef drop from the Rash nature, but it'll be more worth your while to get a Modest one (if at all possible)

With Chandelure's immense power, you could consider Fire Blast, as you already have a reliable STAB in Shadow Ball.

108 EVs... that puts him at 223, assuming perfect IVs on a neutral nature, which outruns Adamant Tyranitar. I guess if you're attempting to burn it and escape, that's a viable option, but I'd rather just invest fully in bulk, as Chandelure has no business staying in against a Tyranitar. They'll get pulverised pretty much regardless, unless you have Hidden Power Fighting?

The simple 252 SAtk | 248 HP | 8 Def would probably be what works best here, unless you feel you really need to outrun something. If that's the case, you might wanna consider a Scarf set instead:

Timid/Modest Chandelure @ Choice Scarf
252 Spd | 252 SAtk | 4 Def

Overheat/Fire Blast
Shadow Ball
Energy Ball
Psychic/Hidden Power Ice/Fighting/Ground

Basically, this set's main intent is to hit and run. Get in, melt something with Overheat, and escape before getting nommed. Should help you out a lot. cat.gif

torchie: Hydreigon really likes U-Turn for an easy escape, and as a means of scouting. If you do plan on using U-Turn, consider Draco Meteor, as it complements U-Turn very well. Deal an absurd amount of damage with Draco Meteor, then U-Turn out to keep the momentum on your side and switch to an appropriate counter. Max out the Speed, have a heavy SAtk investment, and maybe a few in Attack to beef U-Turn up just slightly.

Here's my favourite set:

Naive/Hasty Hydreigon @ Life Orb/Yache Berry

252 Spd | 200 SAtk | 56 Attack

Draco Meteor
Fire Blast
Dark Pulse/Crunch
U-Turn

Has an answer for basically every pokemon short of a lucky Weavile. U-Turn out against what you can't handle. and maim everything you can with the listed moves. Heatran's also a bugger, but you can switch out the Dark move for Surf, Focus Blast or Earth Power to deal with him if you want.

Crunch is mainly listed because a lot of Psychic types are specially bulky and physically frail (examples: Grumpig, Beheeyem), which means Crunch will hit them harder. Other than that, though, Dark Pulse will be better received. cat.gif

Hope this helps.

The GTS isn't too used to competitive play, huh?

Posted by: Redlion516 Jun 30 2012, 09:50 AM

what do u guys feel about a team of just legendaries for online?

Posted by: Black Ice Jun 30 2012, 10:12 AM

if you're playing ubers, anything is fine

if you're playing non-ubers, then anything not on the uber list is fine

Posted by: KingCreeper207 Jul 8 2012, 06:27 PM

This is my favorite.
Porygon2(shiny if it matters) Lv: 100 (Held item: Eviolite)
Ability: Download
Nature: Calm
Moveset:
Blizzard
Tri-Attack
Thundershock
Magic Coat

This is my scout, because he has a defense of 279 and an attack of 176. I normally start out with Tri - Attack for a chance of a status effect, and Magic coat for when i get a Jigglypuff or gloom against me.(Of course it sucks when i run into a pokemon like Espeon or Audino, who have Synchronize). He is very versatile(IMO) in terms of attack types, boasting Normal, Ice, Electric, and Psychic. How do you think i'm doing?

Posted by: KingCreeper207 Jul 8 2012, 06:30 PM

QUOTE(torchie @ Apr 8 2012, 08:39 PM) *
To avoid having to make a whole thread about a single Pokemon I'm curious about, I decided to post it here instead.
The Pokemon is in Pokemon White, and I don't have any access to Gen. IV moves that weren't transferred over from D/P/Pt./HG/SS (namely, Dark Pulse, in this Pokemon's case), as well as most non-Unova Pokemon. I have not trained it to Level 100 yet, but I'm working on it right now. I need to reset the EV's soon as well, as it will be used in competitive play soon (as soon as I can get myself a second DS for trading purposes).

Hydreigon @None (yet) -Leftovers or Life Orb?-
Serious Nature | Lv. 69
Stats (not EVs)- HP: 219 | Attack: 213 | Defense: 159 | Special Attack: 187 | Special Defense: 149 | Speed: 169
-Flamethrower
-Crunch
-Dragon Pulse
-Work Up

Flamethrower for Ice types and coverage against bug types, Crunch for STAB (and I don't have access to Dark Pulse, as well as Seviper, which is about the only Pokemon capable of learning Dark Pulse in Gen. IV that is compatible with Hydreigon), Dragon Pulse for another STAB, and Work Up is just a placeholder. I'm thinking of doing either Acrobatics for Fighting types, Thunder Wave for annoying, or Surf for diversity (and for Heatran, who would otherwise just wall this moveset). I pretty much need a suggestion for the fourth move. ^^;

Personally, I would pick Acrobatics. You often run into people who don't care much for held items, and you know why that's good.

Posted by: KingCreeper207 Jul 8 2012, 09:35 PM

QUOTE(Altaica @ Jul 23 2011, 09:05 AM) *
luxray.gif
Nickname: Kim
Grender: Female
Level: 90
Nature: Quircky
Move set: Discharge - Crunch - Thunder - Flash
Hp: 260
Attack: 259
Defence: 174
Sp. Atk: 214
Sp. Def: 161
Speed: 167
Ability: Intimidate
Held item: Magnet
_________________________________________________

lucario.gif
Nickname: Rio
Grender: Male
Level: 77
Nature: Mild
Move set: Aura Sphere - Dark Pulse - Force Palm - Bone Rush
Hp: 220
Attack: 206
Defence: 127
Sp. Atk: 225
Sp. Def: 121
Speed: 175
Ability: Inner Focus
Held Item: Black Belt
_________________________________________________

charizard.gif
Nickname: Zard
Grender: Male
Level: 80
Nature: Hasty
Move set: Flamethrower - Fly - Dragon Claw - Cut
Hp: 233
Attack: 160
Defence: 149
Sp. Atk: 211
Sp. Def: 156
Speed: 203
Ability: Blaze
Hold Item: Flame Plate
_________________________________________________

gardevoir.gif
Nickname: Voire
Grender: Female
Level: 69
Nature: Admant
Move set: Psychic - Psyshock - Shadow Ball - Protect
Hp: 188
Attack: 132
Defence: 120
Sp. Atk: 193
Sp. Def: 191
Speed: 144
Ability: Trace
Hold Item: Twisted Spoon.
_________________________________________________

entei.gif
Nickname: Entei
Grender: none
Level: 74
Nature: Hasty
Move set: Flamethrower - Extrasensory - Lava Plume - Stomp
Hp: 291
Attack: 217
Defence: 136
Sp. Atk: 161
Sp. Def: 144
Speed: 191
Ability: Pressure
Hold Item: Zoom Lens
_________________________________________________

:samurott:
Nickname: Kendo
Grender: Male
Level: 68
Nature: Modest
Move set: Surf - Dive - Ice Beam - False Swipe
Hp: 228
Attack: 166
Defence: 141
Sp. Atk: 198
Sp. Def: 108
Speed: 130
Ability: Torrent
Hold Item: Mystic Water

Um.... You're supposed to post a SINGLE pokemon here

Posted by: alex15526 Jul 29 2012, 12:50 PM

No. Linking to anything illegal is not allowed here. click on this please idc if its spam

Posted by: AeonsShadow Aug 5 2012, 05:25 PM

Okay, so I want to show one of the two Pokemon who has been with me through thick and thin. My Infernape, Iggy.


Infernape[lvl 82]+[Charcoal]
[Blaze]
[bold]+[proud of it's power]
HP [251]
attack[194]
defense[174]
SP.ATK[214]
SP.DEF[138]
Speed[210]

Attacks+[Flamewheel]+[close combat]+[Flare Blitz]+[Blast Burn]
I don't really understand EV, but so far I've never lost a match with this guy. Though I think I need to up his HP....

Posted by: tayloi Aug 11 2012, 06:36 PM

Mismagmius @ Spooky Plate
Ability - Levitate
Nature - Lax
214HP/206 SP.ATTK/185 SP.DEF

Moves:
Shadow Ball
Dark Pulse
Perish Song
Mean Look

She's more or less my sweeper with my Typholson. Shadow Ball is her main move, Dark Pulse is used against types Ghost doesn't work on, Perish Song is for owning the enemy's last pokemon, and Mean Look is for making sure the enemy doesn't escape, which helps against those pesky roaming legendaries. I use her on my Soul Silver, so I've got a pretty wide range of items to use.


Typholson @ Charcoal
Ability - Blaze
Nature - Naive
250HP/224 SP.ATTK/152 SP.DEF

Moves:
Flamethrower
Lava plume
Eruption
Sunny Day

My Typholson has been with me from the beginning of the game, and she is Female. I use her against those pesky Grass, Bug, and Ice types that my Mismagmius can't beat. Flamethrower is her signature move for doing a small amount of damage, while Lava Plume is for Double Battles. Eruption is for the Elite Four and for over-killing her opponents with a weakness to Fire, and Sunny Day is for powering-up all her moves.



Lugia @ Sky Plate
Ability - Pressure
Nature - Quiet
224HP/172 SP.ATTK/224 SP.DEF

Moves:
Fly
Aeroblast
Ancient Power
Strength

My Lugia is my future waller with my Vaporeon. That's why his Sp. Defence is so high. Fly and Strength are both good on and off the field. Ancient Power is for getting rid of his weaknessess, and for raising his stats sometimes. Aeroblast is just plain-out powerful, especially on Bug Types.



Vaporeon @ Sea Incense
Ability - Water Absorb
Nature - Naughty
244HP/144 SP.ATTK/117 SP.DEF

Moves:
Surf
Waterfall
Ice Beam
Blizzard

I like to think of my Vaporeon as part Ice sometimes, so half of his moves are Ice, half are Water. Surf is jst an amazing move, especially when battling double battles. Ice Beam is for the Grass Types that he is unable to beat with Surf alone, and Blizzard is just the same, only more powerful. Waterfall isn't a move I use, it's just for going up waterfalls.



that's it, my other two are both grass types, and one of them isn't even supposed to be on this game, but on my platinum. NOTE all of these pokemon are on Soul Silver.

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