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[new] Mobile Walker
GiZmo
post Apr 9 2012, 02:27 AM
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Spoiler (click to showhide)


You see, I can prime the walker without pkmn/eggs there +)


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Synchronise
post Apr 9 2012, 07:37 AM
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I think your case for this may be stronger if you had a "time remaining" less than 60, as the timer after every priming and activation resets to 60 minutes.

However, I have noticed this, which is copy-pasted from my own Mobile Walker (currently empty) on the new site:

QUOTE
Check back in -1325 minutes to prime.


I'm not sure what actually happens at 0 minutes, but I reckon it still won't allow you to prime/activate your Walker without an available Pokémon.


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GiZmo
post Apr 9 2012, 08:01 AM
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I primed and activated it without any pkmn/eggs there. But now I have 3 eggs, so I cant make a screenshot.

Сoncerning nagative minutes, I have the same when I have 1 pkmn/egg in the walker (old site; didnt test in the new one).


EDIT: I found out another bug. I activated MW twice and in both cases my eggs got 100% maturity. (It was fixed in the old site, it seems).

This post has been edited by GiZmo: Apr 9 2012, 02:04 PM


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Big Bidoof
post Apr 9 2012, 07:36 PM
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Fixed, yup yup.


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