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Questions As They Come, General Stuff You Don't Need a Topic For
Ganymede
post Apr 15 2010, 06:22 AM
Post #221


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aw yeah



More questions! Please don't kill me.

Should we update our Current Levels posts with our partners? Or do they get their own separate posts?


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Living Arrow
post Apr 15 2010, 11:50 AM
Post #222


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Once a partner has been approved his/her entry will be copied over into the PC's character thread. Please insert a link to this in your current levels post.


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Ganymede
post Apr 21 2010, 07:03 PM
Post #223


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aw yeah



Once a partner has been approved, when is it acceptable to introduce them into the RP? Can we slide them in in the current RP, or should we wait until a new one?


Feel free to burn me at the stake if you feel like I'm asking too much I know my theatre teacher is about to.


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Toogee
post Apr 21 2010, 07:57 PM
Post #224


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QUOTE(Lux Cruxis @ Apr 21 2010, 07:03 PM) *
Once a partner has been approved, when is it acceptable to introduce them into the RP? Can we slide them in in the current RP, or should we wait until a new one?


Feel free to burn me at the stake if you feel like I'm asking too much I know my theatre teacher is about to.

If it's been approved, do whatever you want.


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Xal
post Apr 22 2010, 12:27 PM
Post #225


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Should we put a partner request post in for existing partners?


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Master Houndoom
post Apr 22 2010, 02:00 PM
Post #226


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To be safe, I would like to know how long the NPC has travelled with the PC before I decided. If the NPC has before been only showing up from time to time, and you want to make them part of your PC's group, then yes. If the NPC has been part of your group for a long time before this rule came into effect, then I would say no.

EDITED TO ADD: In your case, Gavannon is still new-ish, and you should do a partner request.


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Douken Sota
post Apr 24 2010, 02:09 PM
Post #227


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I want to teach Duskull Trick Room. Just curious on how the move itself would work (and how you would teach someone something so trippy =P)


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Living Arrow
post Apr 25 2010, 01:47 AM
Post #228


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As a TM move, this will require mod permission. Since the move is only learnable by heartscale or TM, I'll approve this one.

Now, for the technicalities. You have two options - roleplay a Move Tutor and his Pokemon (maybe a Porygon-Z) teaching the move to the Duskull OR find the disc of the TM and slot it into a Teachy TV at a Pokemon Center and teach it that way.

Now, it will work a a temporary effect in battle wherein the battlefield will become covered in a series of glowing lines depicting something like a chessboard. As the faster Pokemon attacks, time will slow down so that the slower Pokemon can dodge or attack first.


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Euphraim
post Apr 26 2010, 11:53 PM
Post #229


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I'm suprised no one has asked this yet. Are Fake-mon allowed in Furon? Of course with Mod aproval of stats, moves, abilities, evolutions and the like.


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Master Houndoom
post Apr 27 2010, 12:45 AM
Post #230


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Fakemon are prohibited in Furoh. There are enough realemon to keep track of, and more being added by year's end.


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Euphraim
post Apr 27 2010, 12:53 AM
Post #231


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Oh well... time to find another home for my Darklings...

Anyway... Can a lowly newb like me create a small event with mod aproval? Cause I was planning on making an Rp based on a game show style format.


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Toogee
post Apr 27 2010, 06:12 AM
Post #232


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Um...yes, you are allowed to make a RP tongue.gif.

If you want one of Castle Vonmoto proportions, we'll need specifics. Even then, events require a great deal of planning. I really don't want to be holding events all the time; it ruins the uniqueness.


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Rasu
post Apr 27 2010, 04:40 PM
Post #233


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Ok so just a small question about pokeballs (for how stupid that may seem, yes I have some doubts about them xD)

Throughout the series there have been two kinds of Pokeballs shown. The anime and game types and the manga type. The difference from each other is that the manga's ball has a semi-transparent top which results in seeing a miniature of the Pokemon stored in that specific ball. The Pokemon, however is still fully aware while inside the ball (except I believe that things like hunger and the likes are not applied). The balls still has its characteristics (like the Ultraballs black and yellow top and the Greatball's red side marks) but, again, semi-transparent.

For those who can't understand what I'm trying to explain I got an image from Bulbapedia:



So my doubt is what kind of Pokeballs do we use in Furoh? The game ones? The manga ones? Or both? It's really just that I'm asking. :P


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Umbrae Calamitas
post Apr 27 2010, 05:05 PM
Post #234


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We have been working by definition of the anime primarily. These would be the pokeballs that are not transparent, and generally the pokemon are unaware of what is going on outside of the pokeball, for the most part.

Other mods can certainly add onto this is they wish.


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Rasu
post Apr 27 2010, 05:14 PM
Post #235


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QUOTE(Wolf Heart @ Apr 27 2010, 11:05 PM) *
We have been working by definition of the anime primarily. These would be the pokeballs that are not transparent, and generally the pokemon are unaware of what is going on outside of the pokeball, for the most part.

Other mods can certainly add onto this is they wish.


Aah, thanks for clearing that up. I was rather unsure what kind of Pokeballs were used in Furoh. :P


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Umbrae Calamitas
post Apr 27 2010, 05:29 PM
Post #236


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Yep. Pretty much every pokeball there is in the anima or game. Of course, you can find them listed on Bulbapedia, but you know that (I have to look, sometimes :P). Just not transparent, like the manga.


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Toogee
post Apr 27 2010, 07:09 PM
Post #237


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Well...at some point in the RP, we (the mods) might be able to introduce "ClearBalls" specifically for this purpose.

Something to consider, wink.gif


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Xal
post Apr 28 2010, 10:54 AM
Post #238


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Sorry if I'm repeating something someone else has asked (I'm sure I've read the question before but I can't find it, or the answer pinch.gif), but do we need to put in a capture request for partners catching a pokémon?

A question about their levelling too, do their pokémon level alongside the PC's, and keep the partner's pokémon's average level the same as the PC's?

This post has been edited by Xal: Apr 28 2010, 10:54 AM


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Toogee
post Apr 28 2010, 11:53 AM
Post #239


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QUOTE(Xal @ Apr 28 2010, 10:54 AM) *
Sorry if I'm repeating something someone else has asked (I'm sure I've read the question before but I can't find it, or the answer pinch.gif), but do we need to put in a capture request for partners catching a pokémon?

Rule #5 in the Partner post says yes wink.gif.

A question about their levelling too, do their pokémon level alongside the PC's, and keep the partner's pokémon's average level the same as the PC's?

Yes. Whatever levels the PC gains, so does the partner.

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Xal
post Apr 28 2010, 12:00 PM
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Ahh. That's where I read it hmmyes.gif

Thanks very much.


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